AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Worked out · AoE3: DE 100.19.18309

Revolutions by what they ship

No. 1: Haiti (ships 3,000), then German Confederation (2,400) and Gran Colombia (2,200). Every revolution ranked by the units and resources it hands over, with the age it needs and how many civilizations can take it.

#NameShipsNote
1Haiti3,0002 civs; Industrial Age
2German Confederation2,4001 civ; after Prussia
3Gran Colombia2,2002 civs; Industrial Age
4Argentina2,0003 civs; Industrial Age
5Duchy of Warsaw1,6001 civ; Industrial Age
6Chile1,2001 civ; Industrial Age
7Indonesia1,2002 civs; Industrial Age
8Barbary States1,1504 civs; Industrial Age
9Central America7001 civ; Colonial Age
10Livonia5004 civs; Fortress Age
11United States1006 civs; Industrial Age
12Baja California01 civ; Colonial Age
13Brazil03 civs; Industrial Age
14California01 civ; Industrial Age
15Canada02 civs; Industrial Age
16Cossack Hetmanate01 civ; Fortress Age
17Egypt01 civ; Industrial Age
18Finland02 civs; Industrial Age
19Hungary05 civs; Industrial Age
20Maya01 civ; after Yucatán
21Mexico01 civ; Industrial Age
22Peru02 civs; Industrial Age
23Prussia01 civ; Industrial Age
24Revolutionary France01 civ; Industrial Age
25Rio Grande01 civ; Fortress Age
26Romania02 civs; Industrial Age
27South Africa02 civs; Industrial Age
28Texas01 civ; Industrial Age
29Yucatán01 civ; Fortress Age
30Napoleonic Era-3,6041 civ; after Revolutionary France
How this is worked out

Ships = the units the revolution hands over at their train cost + resources given. Its bonuses (stronger units, new trainable units) are listed on each page, not valued.

Assumptions: Units shipped per villager or per building, and units with no train cost (heroes), count as 0.

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