AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Apache Cavalry

Apache Cavalry (proto ID deNatMercApacheCavalry) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 22 every 3 s at range 12 (×1.5 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry); melee 11 every 1.5 s (×1.5 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry), 30% ranged resist. It costs 90 food, 90 coin and takes 40 s to train. 2 civilizations have it.

Quick answers (3)
How much does Apache Cavalry cost in AoE3?
90 food, 90 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Apache Cavalry?
United States and Mexicans.
What is the proto ID of Apache Cavalry?
deNatMercApacheCavalry — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food90Coin90
Train time
40 s
Speed
7.25

Ranged cavalry. Good against cavalry.

Population
0
Line of sight
15
Ranged resist
30%
Build limit
10
Available from
IIColonial
XP when killed
18
Game ID
deNatMercApacheCavalry

Attacks

AttackDamageEveryRangeMultipliers
Ranged (defend)22 ranged3 s12×1.5 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry×0.5 vs Villager
Melee11 melee1.5 s—×1.5 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry
Siege9 siege3 s——

Civilizations

United StatesMexicans

Home City cards that ship it

Cards and technologies that change it

Apache Raidersdamage bonus against Villager +1
Apache Warrior Societieshit points +25%, damage +25%
Champion Apachehit points +35%, damage +35%
Renegade Apachedamage bonus against Villager +0.75
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry HitpointsCavalry: hit points +15%
Cavalry HitpointsCavalry: hit points +15%
Cheyenne Horse TradingCavalry: train time −40%
Comanche Horse BreedingCavalry: hit points +10%
Comanche MustangsCavalry: speed +5%
CouriersCavalry: train time −45%

…and 65 more that change every Cavalry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).