Infantry · Colonial Age
Skull Knight
Skull Knight (proto ID xpSkullKnight) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 320 hit points, melee 20 every 1.5 s (×3 vs Cavalry, ×2.2 vs Light Infantry), 20% melee resist. It costs 250 coin and takes 40 s to train. 1 civilization has it.
Quick answers (3)
- How much does Skull Knight cost in AoE3?
- 250 coin; 40 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Skull Knight?
- Aztecs.
- What is the proto ID of Skull Knight?
- xpSkullKnight — the name scenario triggers, AI scripts and mods use.
Aztec elite berserker.
- Population
- 2
- Line of sight
- 12
- Melee resist
- 20%
- Available from
- IIColonial
- XP when killed
- 25
- Game ID
xpSkullKnight
In the game's words
How to use it
The Skull Knight is a slow-moving, elite infantry unit with a lot of hitpoints and no range. A powerful melee fighter, the Skull Knight is vulnerable to ranged attacks.
History
In Aztec society, membership in the calpulli established each individual's religious and secular schooling, as well as how they would be trained in warfare. The men of a calpulli served together in battle and on the numerous public works projects. Their soldiers wielded weapons of wood and stone, and they often sought prisoners to be sacrificed in religious ceremonies. The most-feared and powerful division in the Aztec army was made up of skull knights. Their name, Tzitzimitl, translates as "frightful specters," the skull knight dressed as a kind of undead horror, and the enemy often fled at their advance.
From the game's History encyclopedia (Infantry).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Meleearea 2 | 20 melee | 1.5 s | — | ×3 vs Cavalry×2.2 vs Light Infantry |
| Siege | 72 siege | 3 s | — | — |
| Melee (cover)area 2 | 10 melee | 1.5 s | — | ×3 vs Cavalry×2.2 vs Light Infantry |
Home City cards that ship it
Cards and technologies that change it
…and 22 more that change every Cavalry Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).