AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Home City card

Camp Movements

Camp Movements (tech ID DEHCCampMovements) is a Home City card in AoE3: Definitive Edition 100.19.18309, in the decks of 1 civilization, sent from the Colonial Age. Effect: Ships 2 War Hut Travois; Building: build time −25%; Gives: DE Town Center Transform Travois; Gives: DE Community Plaza Transform Travois.

Quick answers (3)
Which civilizations have the Camp Movements card?
Lakota.
What does Camp Movements do in AoE3?
Ships 2 War Hut Travois; Building: build time −25%; Gives: DE Town Center Transform Travois; Gives: DE Community Plaza Transform Travois. The game says: "Ships 2 War Hut Travois. Improves construction speeds and enables most Lakota buildings to be deconstructed into Travois so they may be built elsewhere."
What is the tech ID of Camp Movements?
DEHCCampMovements.

Ships 2 War Hut Travois. Improves construction speeds and enables most Lakota buildings to be deconstructed into Travois so they may be built elsewhere.

What it does

  • Ships 2 War Hut Travois(unit)
  • Building: build time −25%
  • Gives: DE Town Center Transform Travois
  • Gives: DE Community Plaza Transform Travois
  • Gives: DE Market Transform Travois
  • Gives: DE Corral Transform Travois
  • Gives: DE War Hut Transform Travois
  • Gives: DE Farm Transform Travois
  • Gives: DE Embassy Transform Travois
  • Gives: DE Plantation Transform Travois
  • Gives: DE Dock Transform Travois

What it hands over

Total ≈ 0 resources — units at their train cost, crates and animals at what they hold.

Cost
Shipment1
Sent from
II
Times it can be sent
1
Game ID
DEHCCampMovements

In these decks

Source: techtreey.xml and the Home City files, AoE3: DE 100.19.18309 (build 25040513).