Native American civilization · Home City Great Council
Lakota
The Lakota (civ ID XPSioux, Home City Great Council) in AoE3: Definitive Edition 100.19.18309 start with 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager and 1 War Chief, train 12 kinds of units from their own buildings and have 145 Home City cards. Their age-up choices number 5 / 5 / 5 / 5 for the Colonial, Fortress, Industrial and Imperial ages.
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Quick answers (4)
- What are the Lakota bonuses in AoE3?
- Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony The Lakota occupied large territories in North America, and also absorbed the “Great Plains” culture of their neighbors by becoming skilled buffalo hunters.
- What do the Lakota start with?
- 1 Chests of Coin, 4 Crates of Food, 1 Cords of Wood, 5 Villager and 1 War Chief.
- Which Lakota age-up gives the most?
- to the Colonial Age: The Wise Woman (≈ 3,000 resources); to the Fortress Age: The Wise Woman (≈ 6,000 resources); to the Industrial Age: The Wise Woman (≈ 10,000 resources); to the Imperial Age: The Wise Woman (≈ 15,000 resources).
- How many Home City cards do the Lakota have?
- 145, plus 0 more in revolution decks.
Bonuses
Civilization bonus: Begins with 200 population and Huntable Animals last longer, but cannot build Walls until the Industrial Age. Unique units: Axe Rider, Bow Rider, Cetan Bowman, Rifle Rider, Tokala Soldier, Tashunke Prowler, Wakina Rifle and Club Warrior. Unique buildings: Teepee provides small hitpoint bonus to nearby units. Unique ceremonies: Call the People Ceremony and Tokala Ceremony The Lakota occupied large territories in North America, and also absorbed the “Great Plains” culture of their neighbors by becoming skilled buffalo hunters.
The game's own civilization summary (civ picker rollover).
Starting units
- 1×
Chests of Coin - 4×
Crates of Food - 1×
Cords of Wood - 5×
Villager - 1×
War Chief
Units few others have
Units Lakota train from their own buildings that no more than one other civilization has.
Age-up choices
What each choice costs and hands over, valued at the units' train cost. Compare every civilization's age-ups.
To the Colonial Age
The Wise Woman
800gives ≈ 3,000
The Elder
800gives ≈ 500
The Chief
800gives ≈ 400
The Warrior
800gives ≈ 300
The Messenger
800
To the Fortress Age
The Wise Woman
1,200
1,000gives ≈ 6,000
The Elder
1,200
1,000gives ≈ 1,000
The Chief
1,200
1,000gives ≈ 800
The Warrior
1,200
1,000gives ≈ 600
The Messenger
1,200
1,000
To the Industrial Age
The Wise Woman
2,000
1,200gives ≈ 10,000
The Elder
2,000
1,200gives ≈ 1,500
The Chief
2,000
1,200gives ≈ 1,200
The Warrior
2,000
1,200gives ≈ 900
The Messenger
2,000
1,200
To the Imperial Age
The Wise Woman
4,000
4,000gives ≈ 15,000
The Elder
4,000
4,000gives ≈ 2,500
The Chief
4,000
4,000gives ≈ 2,000
The Warrior
4,000
4,000gives ≈ 1,500
The Messenger
4,000
4,000
History
The Lakota Nation is made up of three geographically different divisions of peoples who speak varying dialects of the Siouan language: the Lakota, Dakota, and Nakota. In the language of Lakota, the names Lakota, Dakota, and Nakota mean “friends.” The Lakota lived on the Great Plains of the western United States and survived primarily by hunting. Their favorite game was the American bison, or buffalo, which provided food, clothing, and shelter. They were excellent horsemen, famed for their ability to fire bows and guns accurately while riding at full gallop. Experts at horse breeding, they owned horses both fast and clever. These animals were considered extremely valuable, and some warriors owned hundreds of them. They were used not only for war, but also as a medium of exchange. One of history’s most renowned Lakota warriors was Sitting Bull, known also as Tatanka Yotanka (1831-1890). Born in the territory now known as South Dakota, he was revered as a Lakota principal chief, healer, and prophet. Sitting Bull led Native resistance against U.S. government attempts to take over tribal lands, which included his involvement in the Battle of the Little Bighorn (or the Battle of the Greasy Grass as the victorious Lakota named it). After spending several years in Canada with his followers, Sitting Bull returned to the U.S. under a government amnesty program. Sitting Bull's leading war chiefs were Crazy Horse and Gall.
From the game's History encyclopedia.
Units
Villager
Infantry
Cavalry
Other
Also available: 26 mercenaries, natives, pets and shipment-only units
Buildings
Home City cards (145)
Every card of the Great Council Home City, by the first age it can be sent in. "×N" = can be sent N times; ∞ = no limit.