AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Technology

Somali Jile Daggers

Somali Jile Daggers (tech ID DENatSomaliJileDaggers) is a technology in AoE3: Definitive Edition 100.19.18309 costing 150 wood, 150 coin, 40 s to research at the Trading Post. Effect: Foot Archer: time between attacks (Melee (defend)) −35%, time between attacks (Melee) −35%, time between attacks (Melee (stagger)) −35%, time between attacks (Melee (cover)) −35%; Rifleman: time between attacks (Melee) −35%, time between attacks (Melee (defend)) −35%, time between attacks (Melee (stagger)) −35%, time between attacks (Melee (cover)) −35%; Melee Skirmisher: time between attacks (Melee) +20%, time between attacks (Melee (defend)) +20%, time between attacks (Melee (stagger)) +20%, time between attacks (Melee (cover)) +20%; Urumi: time between attacks (Siege) −20%, time between attacks (Siege (cover)) −20%, time between attacks (Melee (cover)) −20%, time between attacks (Melee (defend)) −20%.

Quick answers (3)
How much does Somali Jile Daggers cost in AoE3?
150 wood, 150 coin, 40 seconds (AoE3: Definitive Edition 100.19.18309).
What does Somali Jile Daggers do in AoE3?
Foot Archer: time between attacks (Melee (defend)) −35%, time between attacks (Melee) −35%, time between attacks (Melee (stagger)) −35%, time between attacks (Melee (cover)) −35%; Rifleman: time between attacks (Melee) −35%, time between attacks (Melee (defend)) −35%, time between attacks (Melee (stagger)) −35%, time between attacks (Melee (cover)) −35%; Melee Skirmisher: time between attacks (Melee) +20%, time between attacks (Melee (defend)) +20%, time between attacks (Melee (stagger)) +20%, time between attacks (Melee (cover)) +20%; Urumi: time between attacks (Siege) −20%, time between attacks (Siege (cover)) −20%, time between attacks (Melee (cover)) −20%, time between attacks (Melee (defend)) −20%. The game says: "Foot Archers and Infantry armed with rifles attack faster in melee."
What is the tech ID of Somali Jile Daggers?
DENatSomaliJileDaggers.

Foot Archers and Infantry armed with rifles attack faster in melee.

What it does

  • Foot Archer: time between attacks (Melee (defend)) −35%, time between attacks (Melee) −35%, time between attacks (Melee (stagger)) −35%, time between attacks (Melee (cover)) −35%
  • Rifleman: time between attacks (Melee) −35%, time between attacks (Melee (defend)) −35%, time between attacks (Melee (stagger)) −35%, time between attacks (Melee (cover)) −35%
  • Melee Skirmisher: time between attacks (Melee) +20%, time between attacks (Melee (defend)) +20%, time between attacks (Melee (stagger)) +20%, time between attacks (Melee (cover)) +20%
  • Urumi: time between attacks (Siege) −20%, time between attacks (Siege (cover)) −20%, time between attacks (Melee (cover)) −20%, time between attacks (Melee (defend)) −20%, time between attacks (Melee) −20%
Cost
Coin150Wood150
Research time
40 s
Game ID
DENatSomaliJileDaggers

Researched at

Source: techtreey.xml and the Home City files, AoE3: DE 100.19.18309 (build 25040513).