Building · Discovery Age
Trading Post
Trading Post (proto ID TradingPost) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 2,500 hit points, ranged 20 every 3 s at range 8. It costs 200 wood and takes 72 s to build. 24 civilizations have it.
Quick answers (3)
- How much does Trading Post cost in AoE3?
- 200 wood; 72 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Trading Post?
- British, Chinese, United States, Danes, Ethiopians, Hausa, Inca, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Indians, Japanese, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
- What is the proto ID of Trading Post?
- TradingPost — the name scenario triggers, AI scripts and mods use.
Build near Native settlements or Trade Routes. Provides experience points and other benefits.
- Siege resist
- 0%
- Available from
- IDiscovery
- XP when killed
- 80
- Game ID
TradingPost
In the game's words
How to use it
The Trading Post can only be built on certain places on a given map. These places are special sites located near Native American settlements, Asian religious sites, or along Trade Routes. An Explorer, Settler, Monk, or Villager can build the Trading Post on one of these pre-placed sites. If built at a Native settlement, it establishes an alliance with the tribe there. If built near a Trade Route, it establishes a post where the passing trade unit - a Travois, Stage Coach, Rickshaw, or Train - delivers goods as it passes. Allying with Natives allows a player to train special Native units, usually warriors, and also grants access to a group of improvements to that tribe. Native units do not cost any population spaces, but can only be built in limited numbers. Building a Trading Post along a Trade Route is a good way to supplement resource gathering or the speed at which you may request Shipments from the Home City. An improvement in the Trading Post increases the speed at which the trade unit delivers goods. The route starts out serviced by a lone Travois; as you improve it, it becomes a Stage Coach and finally a Train. For Asian civilizations, players begin with a one-man Rickshaw that upgrades to a Trade Cart. Anyone who has built a Trading Post along a Trade Route is granted line of sight around the trade unit. This means that as the trade unit passes into the Fog of War or completely unexplored areas, you will be able to see what is immediately beyond the Train.
History
Perhaps the world's most famous trade route is the network of ancient trade passages known as the Silk Road, which developed over a 2,000-year period. Stretching over 5,000 miles and connecting the Mediterranean with the eastern reaches of China, the Silk Road was a significant factor in the establishment and growth of many of the world's most enduring civilizations, including China, Egypt, Persia, Rome, and Mesopotamia. Trading posts were established by early explorers of the New World as places to stop, barter, rest, and engage in commercial activities in support of their efforts to find wealth for their patrons, usually kings and queens, who sponsored their voyages. Wealthy and powerful trading companies between the seventeenth and nineteenth centuries competed viciously as they drove exploration of the New World in search of pelts (chiefly beaver), to market in Europe. They dotted the landscape with trading posts and continued driving west in search of new sources of pelts. The fur trade and the need for the trading posts declined as fashions in Europe changed and the demand for pelts collapsed. Many trading posts developed into proper settlements over time.
From the game's History encyclopedia (Buildings).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 20 ranged | 3 s | 8 | ×0.25 vs Villager |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
…and 3 more that change every Trading Post.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).