AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Ship · Colonial Age

Chincha Raft

Chincha Raft (proto ID deChinchaRaft) is a ship unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 575 hit points, ranged 25 every 2 s at range 20, 60% ranged resist. It costs 200 wood, 150 coin and takes 36 s to train at the Dock and Port. 1 civilization has it.

Quick answers (3)
How much does Chincha Raft cost in AoE3?
200 wood, 150 coin; 36 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Chincha Raft?
Inca.
What is the proto ID of Chincha Raft?
deChinchaRaft — the name scenario triggers, AI scripts and mods use.
Hit points
575
Cost
Coin150Wood200
Train time
36 s
Speed
8

Strong seagoing raft firing multiple projectiles.

Population
0
Line of sight
29
Ranged resist
60%
Build limit
7
Available from
IIColonial
XP when killed
35
Game ID
deChinchaRaft

In the game's words

How to use it

The Chincha Raft is a ship unique to the Incas and is available from the Dock starting in the Commerce Age. As the only Inca warship, it fills many roles and is easy to mass due to its relatively low cost. Due to their great size, Chincha Rafts are sturdier than many warships and hold a large crew, making them effective both at fishing and in battle. The crew of a Chincha Raft fires incendiary projectiles that are particularly deadly to other ships as well as land units and buildings, making them both formidable and versatile.

History

The vast Inca Empire relied on a variety of means for supporting its economy and feeding its inhabitants. The vast Pacific coastline and the various lakes of the Andean region played host to productive fishing communities and bustling trade networks. Most prominent among the fishermen and naval merchants in the region were the Chincha, who were incorporated into the Inca Empire around the late 15th century. The Chincha plied the waters with large rafts that they constructed from balsa logs and fitted with sails. Capable of carrying large crews, these rafts were both productive economically and formidable in battle. Spanish explorers, upon first encountering the Chincha rafts, praised them for their sturdy and utilitarian nature.

From the game's History encyclopedia (Ships).

Chincha Raft, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Rangedarea 125 siege2 s20×0.34 vs Artillery×0.25 vs Villager
Siegearea 125 siege2 s20—

Trained at

Civilizations

Inca

Home City cards that ship it

Cards and technologies that change it

Baltic Sea Tradeauto gather oldenburg rate set to 0.18
Chincha Supporthit points +20%
Chinchillasspeed +20%, train time −35%
Floating Islandscan train Fishing Boat, can train Chincha Raft
Improved Cordagehit points +25%
Legendary War Boatshit points +25%, damage +25%
River Raidsdamage +25%
Totora Reedsrange (Ranged) +4, range (Siege) +4, line of sight +4, build limit +4
Bombay MarineShip: train time −30%, XP for building +30%
Byzantine LegacyShip: hit points +15%
Couronian ShipyardsShip: train time −20%
LantakasShip: damage +15%
River SkirmishesShip: damage +25%
SperonarasShip: speed +10%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%; War Ship: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
Aztec ChinampaFishing Boat: gathering Fish rate +5%, gathering Whale rate +5%
Collective EconomyFishing Boat: gathering Whale rate +50%
Duty-free AreaFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Economic TheoryFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Excessive TaxationFishing Boat: gathering Whale rate +50%
Excessive TaxationFishing Boat: gathering Whale rate +50%
Excessive TributeFishing Boat: gathering Whale rate +50%
Excessive TributeFishing Boat: gathering Whale rate +50%
FastingFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Fazogli GoldFishing Boat: gathering Whale rate +20%
Fish MarketFishing Boat: gathering Fish rate +25%, gathering Whale rate +20%
Fish MarketFishing Boat: gathering Fish rate +25%, gathering Whale rate +20%

…and 46 more that change every Fishing Boat.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).