Infantry · Colonial Age
Gunslinger
Gunslinger (proto ID deSaloonGunslinger) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 150 hit points, ranged 15 every 1.5 s at range 12; melee 12 every 1.5 s (×3 vs Cavalry, ×2.2 vs Light Infantry), 20% melee resist. It costs 90 coin and takes 40 s to train at the Saloon, Lombard, Whaling Ship and 3 more. 1 civilization has it.
Quick answers (3)
- How much does Gunslinger cost in AoE3?
- 90 coin; 40 s to train; 4 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Gunslinger?
- Mexicans.
- What is the proto ID of Gunslinger?
- deSaloonGunslinger — the name scenario triggers, AI scripts and mods use.
A dangerous outlaw with a pistol.
- Population
- 4
- Line of sight
- 16
- Melee resist
- 20%
- Available from
- IIColonial
- XP when killed
- 18
- Game ID
deSaloonGunslinger
In the game's words
How to use it
The Gunslinger is an outlaw unit that can be trained at the Saloon and is available to the United States starting in the Commerce Age. Like Pistoleros, Gunslingers are ranged infantry that are costly but effective against a variety of unit types, especially cavalry and shock infantry. Gunslingers have a special ability, Quickdraw, which they will automatically use to fire a salvo against their enemies by fanning the hammer of their revolver.
History
As the United States expanded its territory westward during the 19th century, vast tracts of land were coveted by entrepreneurs, pastoralists, and criminals for business prospecting, cattle ranching, and the nefarious activities that a region with a minimal presence of law enforcement agents permitted. Burgeoning towns sprung up by water supplies, trade routes, arable land, and gold deposits. In this lawless world, gangs and vigilantes ruled the roost. The exploits of groups such as the Reno and Hole in the Wall Gangs and heroes (or antiheroes) such as Wyatt Earp, Butch Cassidy, and the Sundance Kid, are immortalized in the modern genre of “Western” films, capitalizing on the allure of an open, irregular climate far from the normalcy of more “civilized” urban life.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 15 ranged | 1.5 s | 12 | — |
| Melee | 12 melee | 1.5 s | 1.5 | ×3 vs Cavalry×2.2 vs Light Infantry |
| Siege | 24 siege | 3 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 44 more that change every Outlaw.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).