AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Haudenosaunee Tomahawk

Haudenosaunee Tomahawk (proto ID NatTomahawk) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 170 hit points, melee 8 every 1.5 s (×2 vs Cavalry, ×1.6 vs Light Infantry), 10% ranged resist. It costs 60 food, 40 wood and takes 20 s to train at the Native Embassy and Trading Post. 1 civilization has it.

Quick answers (3)
How much does Haudenosaunee Tomahawk cost in AoE3?
60 food, 40 wood; 20 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Haudenosaunee Tomahawk?
British.
What is the proto ID of Haudenosaunee Tomahawk?
NatTomahawk — the name scenario triggers, AI scripts and mods use.
Hit points
170
Cost
Food60Wood40
Train time
20 s
Speed
5

Haudenosaunee warrior that hurls tomahawks into battle.

Population
0
Line of sight
12
Ranged resist
10%
Build limit
8
Available from
IIColonial
XP when killed
10
Game ID
NatTomahawk

In the game's words

How to use it

The Tomahawk is an Haudenosaunee infantry unit with a good attack and short range. The Tomahawk does his damage at range, and it is good to maintain this range whenever possible. Like all Native American warriors, the Haudenosaunee Tomahawk does not take any population space, making them an excellent unit to train if you have reached the upper limits of your population. Fast and ranged, they are an excellent unit to train, even if you haven't reached your population limit.

History

The Tomahawk is a type of axe used by Native Americans. It has a wooden shaft and a stone, iron, or brass head. A popular version of the Tomahawk could double as a smoking pipe, blending together symbols of war and peace. Haudenosaunee men traded furs for these ingenious pipe tomahawks. Very ornate versions of these tomahawks were given as gifts to Native American leaders and were fashionable to both carry and wield.

From the game's History encyclopedia (Native Warriors).

Haudenosaunee Tomahawk, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee8 melee1.5 s—×2 vs Cavalry×1.6 vs Light Infantry
Siege10 siege3 s——

Trained at

Civilizations

British

Cards and technologies that change it

Champion Haudenosauneehit points +35%, damage +35%
Haudenosaunee Warrior Societieshit points +25%, damage +25%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Peninsular GuerrillasRanged Infantry: damage +20%; Musketeer: damage −10%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
CorseletHeavy Infantry: hit points +25%, speed −15%
TEAM House of BernadotteHeavy Infantry: hit points +15%
United States ArmyHeavy Infantry: hit points +15%, damage +15%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%

…and 51 more that change every Ranged Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).