Mercenary · Industrial Age
Repentant Elmetto
Repentant Elmetto (proto ID ypRepentantElmeti) is a mercenary unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 1,000 hit points, melee 40 every 1.5 s (×3 vs Infantry), 30% ranged resist. It costs 400 coin and takes 60 s to train. 1 civilization has it.
Quick answers (3)
- How much does Repentant Elmetto cost in AoE3?
- 400 coin; 60 s to train; 4 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Repentant Elmetto?
- Dutch.
- What is the proto ID of Repentant Elmetto?
- ypRepentantElmeti — the name scenario triggers, AI scripts and mods use.
Heavy cavalry armed with a lance. Good against infantry.
- Population
- 4
- Line of sight
- 12
- Ranged resist
- 30%
- Available from
- IVIndustrial
- XP when killed
- 40
- Game ID
ypRepentantElmeti
In the game's words
How to use it
Mercenaries are much stronger versions of native auxiliaries, standard or unique units. For a sum of coin they can be hired from the Home City as well as respective Mercenary training buildings of your civilization (i.e. Taverns, Saloons, Monasteries, Palaces, or Lombards). Make sure to check its tooltip at the game start to see what Mercenaries are available. Their selection per map is fully random. Typical Mercenary counter units are Spies, Native Scouts, Inquisitors, Disciples.
History
The Elmeti were non-noble knights of Italy. Their name is derived form the Italian term for helmet, referring to the headgear they wore along with their finely crafted plate armor. The Elmeti fought in a series of skirmishes between Italy and other European states during the latter half of the fifteenth century. One key battle occurred in 1487 at Ponte di Crevola, where the Milanese army, led by Trivulzio, defeated Swiss forces in a battle that foreshadowed nearly a half century of further European encroaches into Italy - a period now known as the Italian Wars.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 40 melee | 1.5 s | — | ×3 vs Infantry |
| Siege | 40 siege | 3 s | — | — |
| Tramplearea 3 | 27 melee | 2 s | — | ×3 vs Infantry |
Cards and technologies that change it
…and 42 more that change every Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).