Mercenary · Industrial Age
Repentant Li'l Bombard
Repentant Li'l Bombard (proto ID ypRepentantGreatCannon) is a mercenary unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 600 hit points, ranged 400 every 4 s at range 28, 75% ranged resist. It costs 1,200 coin and takes 90 s to train. 1 civilization has it.
Quick answers (3)
- How much does Repentant Li'l Bombard cost in AoE3?
- 1,200 coin; 90 s to train; 8 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Repentant Li'l Bombard?
- Portuguese.
- What is the proto ID of Repentant Li'l Bombard?
- ypRepentantGreatCannon — the name scenario triggers, AI scripts and mods use.
Powerful heavy artillery from the foundries of Europe.
- Population
- 8
- Line of sight
- 32
- Ranged resist
- 75%
- Available from
- IVIndustrial
- XP when killed
- 120
- Game ID
ypRepentantGreatCannon
In the game's words
How to use it
Mercenaries are much stronger versions of native auxiliaries, standard or unique units. For a sum of coin they can be hired from the Home City as well as respective Mercenary training buildings of your civilization (i.e. Taverns, Saloons, Monasteries, Palaces, or Lombards). Make sure to check its tooltip at the game start to see what Mercenaries are available. Their selection per map is fully random. Typical Mercenary counter units are Spies, Native Scouts, Inquisitors, Disciples.
History
Artillery has existed for hundreds of years, practically since the invention of gunpowder. Early artillery, such as the great bombard, was extremely large, heavy, and difficult to maneuver across the field of battle. Military tacticians envisioned the value of more lightweight pieces, leading to the creation of the first mortars in the mid-seventeenth century. Armies soon discovered that the tradeoff in firepower for increased mobility was valuable in certain situations. Today, the mortar and similar weapons play a strong role in the blend of weaponry used in modern combat scenarios.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Cannonarea 4 | 400 siege | 4 s | 28 | ×0.5 vs Artillery×0.5 vs Arrow Knight |
Cards and technologies that change it
…and 17 more that change every Artillery.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).