AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial
Portuguese Home City painting

European civilization · Home City Lisbon

Portuguese

The Portuguese (civ ID Portuguese, Home City Lisbon) in AoE3: Definitive Edition 100.19.18309 start with 2 Crates of Food, 2 Cords of Wood, 1 Explorer, 7 Settler and 1 Tiny Crate of Food, train 21 kinds of units from their own buildings and have 168 Home City cards. Their age-up choices number 5 / 5 / 5 / 5 for the Colonial, Fortress, Industrial and Imperial ages.

This section as JSON: /raw/civilizations.json

Quick answers (4)
What are the Portuguese bonuses in AoE3?
Civilization bonus: Receives a free Covered Wagon with every Age and starts with 7 Settlers. Royal guard units: Crossbowman (Order Besteiro), Pikeman (Ordinance Pikeman), Musketeer (Legionario), Dragoon (Legion Dragoon) Unique units: Cassador and Organ Gun The Portuguese Empire was a global empire originating from the European nation of Portugal that possessed multiple overseas colonies. In the New World, the Portuguese controlled a large amount of land in the eastern parts of South America until 1822 which is now known as Brazil.
What do the Portuguese start with?
2 Crates of Food, 2 Cords of Wood, 1 Explorer, 7 Settler and 1 Tiny Crate of Food.
Which Portuguese age-up gives the most?
to the Colonial Age: The Naturalist (≈ 500 resources); to the Fortress Age: The Admiral of the Ocean Sea (≈ 700 resources); to the Industrial Age: The King's Musketeer (≈ 1,000 resources); to the Imperial Age: El Presidente (≈ 2,000 resources).
How many Home City cards do the Portuguese have?
168, plus 66 more in revolution decks.

Bonuses

Civilization bonus: Receives a free Covered Wagon with every Age and starts with 7 Settlers. Royal guard units: Crossbowman (Order Besteiro), Pikeman (Ordinance Pikeman), Musketeer (Legionario), Dragoon (Legion Dragoon) Unique units: Cassador and Organ Gun The Portuguese Empire was a global empire originating from the European nation of Portugal that possessed multiple overseas colonies. In the New World, the Portuguese controlled a large amount of land in the eastern parts of South America until 1822 which is now known as Brazil.

The game's own civilization summary (civ picker rollover).

Starting units

Units few others have

Units Portuguese train from their own buildings that no more than one other civilization has.

Age-up choices

What each choice costs and hands over, valued at the units' train cost. Compare every civilization's age-ups.

To the Colonial Age

To the Fortress Age

To the Industrial Age

To the Imperial Age

History

In 1492 Portugal was a tiny nation of one million people perched on the edge of the Atlantic Ocean. Cut off from trade to the eastern Mediterranean by the Venetians and Ottomans, they had turned south seeking a source for the spices and gold that appeared in the markets of North Africa. By the mid-fourteenth century they had discovered several island groups in the Atlantic that they settled and planted with sugar. Under the sponsorship and support of Prince Henry, they built up their knowledge of seafaring and continued edging their way down the coast of Africa. By 1487 they had reached the southern tip of the continent, and in ten years they reached the long sought goal of India. By accident they had discovered Brazil when blown off course and within a few decades they had a colony there collecting Brazil wood (for its dyes) and growing sugar. Portuguese navigators were very active in the further discovery of the Americas and one of their pilots, Ferdinand de Magellan, began a circumnavigation of the world in 1519 in the service of Spain. Leaving most of the New World to Spain by mutual agreement, they concentrated on their trading with the East Indies. They built trading stations at key points in Africa, India, and Malaysia, and enjoyed some very profitable years. Their monopoly on Atlantic trade to the Indies was short-lived. They fell temporarily under Spanish rule in the late sixteenth century, which opened their shipping to attack by the Protestant Dutch and the English. Both of these enemies set up trading companies to compete in the East Indies, which came to dominate the market. Gradually the Portugese lost their lead in seafaring and fell behind other nations in technology and trade. Eventually their power and influence waned to the point that they needed a British military presence to stave off conquest by Napoleonic France.

From the game's History encyclopedia.

Units

Villager

Cavalry

DragoonFood90Coin90HussarFood120Coin80

Artillery

Ship

CaravelCoin100Wood300FrigateCoin500Wood500GalleonCoin300Wood300MonitorCoin200Wood600

Other

Also available: 97 mercenaries, natives, pets and shipment-only units

Buildings

Home City cards (168)

Every card of the Lisbon Home City, by the first age it can be sent in. "×N" = can be sent N times; ∞ = no limit.

After a revolution: 66 cards of the revolution decks