Building · Discovery Age
Village
Village (proto ID ypVillage) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 2,000 hit points, ranged 5 every 3 s at range 24 (×1.5 vs Cavalry, ×1.5 vs Light Infantry, ×2 vs Villager). It costs 180 wood and takes 18 s to build. 1 civilization has it.
Quick answers (3)
- How much does Village cost in AoE3?
- 180 wood; 18 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Village?
- Chinese.
- What is the proto ID of Village?
- ypVillage — the name scenario triggers, AI scripts and mods use.
Supports 20 population, which can be increased here with improvements. Also fattens livestock faster and trains Goats.
- Population space
- +20
- Siege resist
- 0%
- Build limit
- 6
- Available from
- IDiscovery
- XP when killed
- 72
- Game ID
ypVillage
In the game's words
How to use it
A Village is a Chinese building that is like a House, as it hosts population growth. But the Village hosts a greater population number than a house. It can also be upgraded in increments to increase how many units your army can train. The Village can also train goats as livestock, and serves as a Home City ship point.
History
During the late fourteenth century, the time of the Ming Dynasty, the Hongwu Emperor began a new policy of distributing vast amounts of land to local farmers. A product of a rural upbringing, the Hongwu Emperor favored farmers, and parsed the land, giving it to young boys who had reached manhood. To prevent the seizure of this land by corrupt landlords, he established non-transferable land titles and did away with taxation. The response was overwhelmingly positive. In 1393, the amount of land being cultivated rose drastically, at speeds never equaled by a later dynasty. Realizing that water conservancy would play a crucial part in the success of Chinese agriculture, the Hongwu Emperor focused on irrigation. He dispatched students from the Kuo-tzu-chien, or Imperial College, to develop massive irrigation systems and develop more than 40,000 ponds and dikes. Because of his decisive actions, China experienced an agricultural revolution during the latter half of the fourteenth century.
From the game's History encyclopedia (Buildings).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 5 ranged | 3 s | 24 | ×1.5 vs Cavalry×1.5 vs Light Infantry×2 vs Villager |
| Anti-ship | 50 siege | 3 s | 30 | ×0.5 vs Siege Trooper |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
…and 1 more that change every Town Center.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).