AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial
Chinese Home City painting

Asian civilization · Home City Beijing

Chinese

The Chinese (civ ID Chinese, Home City Beijing) in AoE3: Definitive Edition 100.19.18309 start with 2 Crates of Food, 3 Cords of Wood, 1 Goat, 1 Shaolin Master, 1 Disciple and 6 Villager, train 18 kinds of units from their own buildings and have 150 Home City cards. Their age-up choices number 5 / 5 / 5 / 5 for the Colonial, Fortress, Industrial and Imperial ages.

This section as JSON: /raw/civilizations.json

Quick answers (4)
What are the Chinese bonuses in AoE3?
Civilization bonus: Can reach population of 220. Trains banner armies in War Academy. Unique units: Arquebusier, Changdao Swordsmen, Chu Ko Nu, Disciple, Fire Junk, Flamethrower, Flying Crow, Fuchuan, Hand Mortar, Iron Flail, Keshik, Meteor Hammer, Qiang Pikemen, Shaolin Master, Steppe Rider and War Junk. Unique buildings: War Academy is a combination of barracks and stables. Village supports 20 population and also fattens livestock. Wonders: Confucian Academy, Porcelain Tower, Summer Palace, Temple of Heaven and White Pagoda The Qing dynasty was known to be the 5th largest empire of world history. The Chinese had organized “banners”, military social units that included Manchu, Han and Mongol units.
What do the Chinese start with?
2 Crates of Food, 3 Cords of Wood, 1 Goat, 1 Shaolin Master, 1 Disciple and 6 Villager.
Which Chinese age-up gives the most?
to the Colonial Age: Confucian Academy (≈ 340 resources); to the Fortress Age: Summer Palace (≈ 800 resources); to the Industrial Age: Summer Palace (≈ 1,500 resources); to the Imperial Age: Summer Palace (≈ 2,000 resources).
How many Home City cards do the Chinese have?
150, plus 0 more in revolution decks.

Bonuses

Civilization bonus: Can reach population of 220. Trains banner armies in War Academy. Unique units: Arquebusier, Changdao Swordsmen, Chu Ko Nu, Disciple, Fire Junk, Flamethrower, Flying Crow, Fuchuan, Hand Mortar, Iron Flail, Keshik, Meteor Hammer, Qiang Pikemen, Shaolin Master, Steppe Rider and War Junk. Unique buildings: War Academy is a combination of barracks and stables. Village supports 20 population and also fattens livestock. Wonders: Confucian Academy, Porcelain Tower, Summer Palace, Temple of Heaven and White Pagoda The Qing dynasty was known to be the 5th largest empire of world history. The Chinese had organized “banners”, military social units that included Manchu, Han and Mongol units.

The game's own civilization summary (civ picker rollover).

Starting units

Units few others have

Units Chinese train from their own buildings that no more than one other civilization has.

Age-up choices

What each choice costs and hands over, valued at the units' train cost. Compare every civilization's age-ups.

To the Colonial Age

To the Fortress Age

To the Industrial Age

To the Imperial Age

History

The Ming Dynasty, beginning in 1368 and continuing until 1644, was a period of great stability in China, but also of tightening authority under an autocratic leadership. Its founder was a simple peasant, Zhu Yuanzhanga, a man who spent his formative years in a Buddhist monastery only to abandon those views for a form of neo-Confucianism and a growing mistrust of foreign influence. In the waning years of the Mongol Yuan Dynasty, famine, unrest, and bitterness plagued China’s native Han populace, and tempers had reached a breaking point. In the eyes of the people, the once mighty Yuan Dynasty was little more than an illegitimate foreign empire lording over them from afar. Leading a peasant revolt against the Mongols, Zhu Yuanzhanga forced them out of Dadu, present day Beijing, and unified China under him. Taking the title “Hongwu,” meaning “vast military,” the first emperor of the Ming established his capital in Nanjing and focused his attention on centralizing power, abolishing the office of prime minister and developing a warrior class that ranked higher than any class of civil servant. He also turned his attention to economic recovery and improving peasant life, lowering land taxes, stocking granaries to guard against famine, and maintaining the great rivers of China, the Yellow and the Yangtze. Predictably, his Confucian point of view led him to support the creation of local, agricultural based communities, diminishing the importance of trade with the outside world, and lowering the prestige of merchants as a class. Although his policies benefited the people, encouraging a sharp jump in population due to agricultural reforms, the Hongwu Emperor was often ruled by his own paranoia and ignorance. He constantly feared rebellions and coups, or an invasion by the former Mongol rulers. These suspicions caused him to declare it a capital offense for any advisors to criticize his ideas. Not understanding inflation, he issued paper currency in such large amounts that by 1425 the money was worth 1/70 of its original value, causing a return to copper coins. The second ruler of the Ming Dynasty, the Jianwen Emperor, held power for a short four-year reign (1398-1402) before being toppled by his uncle in a coup that ushered in the next great age of China. Zhu Di, the Yongle Emperor, ruled from 1404 to 1424, often called the “Second Founding” of the Ming. “Yongle” means “perpetually jubilant.” During this two-decade period, the capital of China was moved from Nanjing to Beijing, where the newly built Forbidden City became the nucleus of Chinese power and would remain so for the next 500 years. To preserve Chinese culture and literature, the Yongle Emperor commissioned the writing of the "Yongle Encylopedia", one of history’s greatest achievements. Arguably, the most enduring and influential event of the Yongle period was the emperor’s sponsorship of the fabled treasure fleets, China’s only major attempts at seafaring exploration. The seven treasure expeditions began in 1404 and ended in 1424, the year of the emperor’s death. Commanded by the eunuch admiral, Zheng He, the voyages helped to strengthen trade with China’s diplomatic partners in Southeast Asia, and opened new relationships with lands as far west as the coast of Mozambique and Madagascar; and, if some theories are to be believed, the fleets may have even discovered the New World years before Columbus even set sail in search of his route to the Orient.

From the game's History encyclopedia.

Units

Infantry

Artillery

Ship

MonitorCoin200Wood600Fire JunkCoin100Wood100FuchuanCoin750Wood450War JunkCoin100Wood300
Also available: 79 mercenaries, natives, pets and shipment-only units

Buildings

Home City cards (150)

Every card of the Beijing Home City, by the first age it can be sent in. "×N" = can be sent N times; ∞ = no limit.