AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Home City card

Good Faith Agreements

Good Faith Agreements (tech ID YPHCAdvancedConsulateIndians) is a Home City card in AoE3: Definitive Edition 100.19.18309, in the decks of 1 civilization, sent from the Discovery Age. Effect: Ships 1 Hindu Villager; Ships 2 Sepoy; Consulate Unit: train time −50%; Consulate Siege Industrial: train time −50%. It hands over about 100 resources' worth.

Quick answers (3)
Which civilizations have the Good Faith Agreements card?
Indians.
What does Good Faith Agreements do in AoE3?
Ships 1 Hindu Villager; Ships 2 Sepoy; Consulate Unit: train time −50%; Consulate Siege Industrial: train time −50%. The game says: "Consulate armies and improvements arrive 50% faster. Improvements cost less, and brigade Shipments receive a moderate discount, +1 Villager."
What is the tech ID of Good Faith Agreements?
YPHCAdvancedConsulateIndians.

Consulate armies and improvements arrive 50% faster. Improvements cost less, and brigade Shipments receive a moderate discount, +1 Villager.

What it does

  • Ships 1 Hindu Villager(unit)
  • Ships 2 Sepoy(unit)
  • Consulate Unit: train time −50%
  • Consulate Siege Industrial: train time −50%
  • Consulate Siege Fortress: train time −50%

3 further effects (interface, visuals or AI) not listed.

What it hands over

Total ≈ 100 resources — units at their train cost, crates and animals at what they hold.

Cost
Shipment1
Sent from
I
Times it can be sent
1
Game ID
YPHCAdvancedConsulateIndians

In these decks

Source: techtreey.xml and the Home City files, AoE3: DE 100.19.18309 (build 25040513).