AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Aztec Eagle Warrior

Aztec Eagle Warrior (proto ID NatEagleWarrior) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 180 hit points, ranged 15 every 1.5 s at range 12 (×2 vs Coyote Man, ×3 vs Heavy Cavalry); melee 9 every 1.5 s (×2 vs Coyote Man, ×3 vs Heavy Cavalry), 30% ranged resist. It costs 75 food, 75 coin and takes 37 s to train at the Native Embassy and Trading Post.

Quick answers (2)
How much does Aztec Eagle Warrior cost in AoE3?
75 food, 75 coin; 37 s to train (AoE3: Definitive Edition 100.19.18309).
What is the proto ID of Aztec Eagle Warrior?
NatEagleWarrior — the name scenario triggers, AI scripts and mods use.
Hit points
180
Cost
Food75Coin75
Train time
37 s
Speed
6

Aztec infantry that flings javelins from an atlatl. Good against Cavalry and Hand Shock Troops.

Population
0
Line of sight
18
Ranged resist
30%
Build limit
8
Available from
IIColonial
XP when killed
15
Game ID
NatEagleWarrior

In the game's words

How to use it

The Eagle Warrior is an Aztec infantry unit with a good attack and decent range. The Eagle Warrior hurls javelins from an atlatl, but is weaker in melee combat. Like all Native American warriors, the Aztec Eagle Warrior does not take any population space, making them an excellent unit to train if you have reached the upper limits of your population. Fast and ranged, they are an excellent unit to train, even if you haven't reached your population limit.

History

Aztec warriors who had captured at least four enemy soldiers became eligible for the ranks of the Eagle warriors or the Jaguar warriors. Presumably this emphasis on capturing enemies was to collect a pool of captives for sacrifice, but the Aztecs were widely known for dealing death in battle, killing with single strokes of their obsidian swords, or hurling atlatl-driven flights of barbed spears. Warriors who caused confusion or disorder in the ranks were beaten on the spot and sometimes killed. Eagle warriors were Aztec warriors whose dress incorporated feathers and a helmet that resembled an eagle's head. The eagle was a symbol of the sun, which was the focus of Aztec worship and sacrifice. Eagle warriors are usually depicted carrying shields and spears.

From the game's History encyclopedia (Native Warriors).

Aztec Eagle Warrior, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged15 ranged1.5 s12×2 vs Coyote Man×3 vs Heavy Cavalry×0.5 vs Villager
Melee9 melee1.5 s—×2 vs Coyote Man×3 vs Heavy Cavalry
Siege8 siege3 s——

Cards and technologies that change it

Aztec Warrior Societieshit points +25%, damage +25%
Champion Aztecsdamage +35%, hit points +35%
Zapotec Garland Warshit points +30%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Haudenosaunee LacrosseRanged Infantry: damage +10%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Carib Garifuna DrumsArcher: damage bonus against Villager +1
Carib Kasiri BeerArcher: damage +10%
SarmatismArcher: range (Ranged) +1, range (Ranged (defend)) +1, range (Ranged (stagger)) +1, range (Bow) +1, line of sight +1
Seminole BowyerArcher: damage +15%
Tupi Poison Arrow FrogsArcher: damage +10%
Cheyenne Horse TradingLight Infantry: train time −40%
Comanche Horse BreedingLight Infantry: hit points +10%
Comanche MustangsLight Infantry: speed +5%
CouriersLight Infantry: train time −45%
Cree TanningLight Infantry: hit points +5%
Fencing SchoolLight Infantry: train time −40%

…and 53 more that change every Cavalry Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).