AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Native Embassy

Native Embassy (proto ID NativeEmbassy) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 2,500 hit points, ranged 30 every 3 s at range 24 (×1.5 vs Cavalry, ×1.3 vs Light Infantry). It costs 100 wood and takes 30 s to build. 18 civilizations have it.

Quick answers (3)
How much does Native Embassy cost in AoE3?
100 wood; 30 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Native Embassy?
British, Danes, Ethiopians, Hausa, Inca, Italians, Mexicans, Poles, Dutch, French, Germans, Ottomans, Portuguese, Russians, Spanish, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Native Embassy?
NativeEmbassy — the name scenario triggers, AI scripts and mods use.
Hit points
2,500
Cost
Wood100
Build time
30 s
Line of sight
12

Native civilizations may recruit Outlaws here. All civilizations may recruit Native Warriors from Settlements they are allied with here. African Civilizations can recruit warriors by forming alliances when aging up.

Siege resist
0%
Build limit
3
Available from
IDiscovery
XP when killed
20
Game ID
NativeEmbassy

In the game's words

How to use it

The Native Embassy allows you to train Native warriors. Native Embassies are not required to be allied with Native civilizations and are allowed to be built near their Town Centers. European, Asian and American civilizations are required to be allied with a Native civilization to train their warriors at the Embassy.

History

Establishing an embassy is more than simply erecting a building. An embassy represents one civilization or country formally respecting and acknowledging the legitimacy of another. Embassies serve as powerful symbols in the overall context of how societies conduct business, trade, and sometimes war.

From the game's History encyclopedia (Buildings).

Native Embassy, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged30 ranged3 s24×1.5 vs Cavalry×1.3 vs Light Infantry×0.5 vs Siege Trooper×0.25 vs Villager
Anti-ship100 siege3 s40×0.5 vs Siege Trooper

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

American Alliesbecomes available
Ancien Régimebecomes available
Bashkir Rebellionbecomes available, can train Tatar Archer
Belanda Hitamcan train Akan Ankobia, becomes available
Blood Brothershit points +40%, build limit +5
Blood Brothershit points +40%, build limit +5
Chipotle TacticsBuilding: resources back when killed set to 0.2; resources back when killed set to 0.2
Danubian Principalitiesbecomes available
Kinship Tiescan train Native Villager, becomes available
Kinship Tiescan train Villager, becomes available
Native American Alliesbecomes available, can train Cree Coureur des Bois
Oldenburg Kingsbecomes available
Reconquistabecomes available
Royal Unionbecomes available
Treaty of Mozhayskbecomes available
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).