AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Artillery · Colonial Age

Cetbang Cannon

Cetbang Cannon (proto ID deREVCetbang) is an artillery unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 150 hit points, ranged 55 every 3 s at range 26 (×3 vs Infantry, ×6 vs Ship), 75% ranged resist. It costs 100 wood, 200 coin and takes 30 s to train. 2 civilizations have it.

Quick answers (3)
How much does Cetbang Cannon cost in AoE3?
100 wood, 200 coin; 30 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Cetbang Cannon?
Dutch and Portuguese.
What is the proto ID of Cetbang Cannon?
deREVCetbang — the name scenario triggers, AI scripts and mods use.
Hit points
150
Cost
Coin200Wood100
Train time
30 s
Speed
3.5

Light mobile cannon that can fire and reposition quickly. Good against infantry and ships.

Population
2
Line of sight
26
Ranged resist
75%
Available from
IIColonial
XP when killed
30
Game ID
deREVCetbang

Attacks

AttackDamageEveryRangeMultipliers
Cannonarea 155 siege3 s26×3 vs Infantry×6 vs Ship×0.5 vs Arrow Knight

Civilizations

DutchPortuguese

Home City cards that ship it

Cards and technologies that change it

Artillery HitpointsArtillery: hit points +15%
BakufuArtillery: train time +10%
Engineering SchoolArtillery: train time −30%
Flying BatteryArtillery: speed +1.1
Gunner's QuadrantArtillery: line of sight +6
Heated ShotArtillery: damage bonus against Ship +50%
Italian FirearmsArtillery: area of damage (Cannon) +25%, area of damage (Solid) +25%, area of damage (Explosive) +25%
Knox's Continental ArtilleryArtillery: train time −10%, hit points +10%
LantakasArtillery: damage +15%
Marion's DiversionsArtillery: speed +5%
Plan of VeracruzArtillery: line of sight +4
Professional GunnersArtillery: hit points +10%
Siege AttackArtillery: damage +15%
Siege CombatArtillery: damage +15%, hit points +15%
Siege HitpointsArtillery: hit points +15%
Smokeless PowderGunpowder Trooper: damage +10%; Artillery: damage +5%
Somali Ajuran EngineersArtillery: damage bonus against Frontier Fortification +20%
TEAM Engineering SchoolArtillery: train time −15%
TEAM Odzutsu MortarsArtillery: damage +10%
TopçularArtillery: damage +15%, hit points +15%
TrunionArtillery: speed +15%
WampumUnit: XP for building +35%, train time −20%; Artillery: train time +15%
Flint LockGunpowder Trooper: hit points +10%
Paper CartridgeGunpowder Trooper: damage +15%
TEAM Gunpowder Infantry HitpointsGunpowder Trooper: hit points +15%
TemenyasGunpowder Trooper: damage +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%

…and 7 more that change every Artillery.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).