Native warrior · Colonial Age
Cheyenne Rider
Cheyenne Rider (proto ID NatCheyenneRider) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 300 hit points, melee 21 every 1.5 s (×1.5 vs Cavalry, ×1.25 vs Light Infantry), 10% ranged resist. It costs 95 food, 90 wood and takes 40 s to train at the Native Embassy and Trading Post.
Quick answers (2)
- How much does Cheyenne Rider cost in AoE3?
- 95 food, 90 wood; 40 s to train (AoE3: Definitive Edition 100.19.18309).
- What is the proto ID of Cheyenne Rider?
- NatCheyenneRider — the name scenario triggers, AI scripts and mods use.
Cheyenne horseman armed with a spear. Good against other Cavalry.
- Population
- 0
- Line of sight
- 12
- Ranged resist
- 10%
- Build limit
- 10
- Available from
- IIColonial
- XP when killed
- 19
- Game ID
NatCheyenneRider
In the game's words
How to use it
Adorned with buffalo-horn headgear, the Cheyenne Rider is a fast mounted cavalry unit with a strong attack. The Cheyenne Rider has good resistance and good hitpoints, but no range. Like most melee units, they are vulnerable to ranged attacks until they can get close enough to their targets to attack. Cheyenne Riders are very good against infantry, in contrast to most cavalry, who generally should avoid engaging infantry. They will still take damage as they run in close to ranged enemy units, but if those units are infantry there had better be a lot of them.
History
To the Native peoples of the North American plains, the horse represented both freedom and power. Horses were prized possessions to the Cheyenne, and were significant spoils of war. When armed with a lance, a mounted Cheyenne warrior presented a fearsome foe. Before Cheyenne warriors engaged in battle, their leaders carefully planned their raids in detail. To kill one’s enemy in battle was of course a good thing to the Cheyenne warrior. But of even greater importance was the act of touching a living, unhurt man and leave him unscathed, a practice known as “counting coup.” The bravest warriors were known to go into battle with only a coup stick, a twig or carved piece of wood, sometimes decorated with fur or feathers.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 21 melee | 1.5 s | — | ×1.5 vs Cavalry×1.25 vs Light Infantry |
| Siege | 15 siege | 3 s | — | — |
| Tramplearea 3 | 11 melee | 2 s | — | ×1.5 vs Cavalry×1.25 vs Light Infantry |
Trained at
Cards and technologies that change it
…and 68 more that change every Heavy Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).