AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Comanche Horse Archer

Comanche Horse Archer (proto ID NatHorseArcher) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 15 every 1.5 s at range 12 (×2 vs Artillery, ×1.75 vs Coyote Man, ×2.25 vs Heavy Cavalry), 10% melee resist. It costs 70 food, 60 wood and takes 35 s to train at the Native Embassy and Trading Post.

Quick answers (2)
How much does Comanche Horse Archer cost in AoE3?
70 food, 60 wood; 35 s to train (AoE3: Definitive Edition 100.19.18309).
What is the proto ID of Comanche Horse Archer?
NatHorseArcher — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food70Wood60
Train time
35 s
Speed
7.25

Comanche ranged cavalry. Good against cavalry.

Population
0
Line of sight
16
Melee resist
10%
Build limit
10
Available from
IIColonial
XP when killed
13
Game ID
NatHorseArcher

In the game's words

How to use it

The Comanche Horse Archer is a cavalry unit with good speed, hitpoints, and a good ranged attack. They are particularly effective against hand cavalry. The Comanche Horse Archer does his damage at range; it is good to use this unit's speed to maintain range. Like all Native American warriors, the Comanche Horse Archer does not take any population space, making them an excellent unit to train if you have reached the upper limits of your population. Fast and ranged, they are an excellent unit to train, even if you haven't reached your population limit.

History

It is thought that the Comanche split off from the Shoshone and moved onto the Great Plains and south into Texas in pursuit of horses. After its introduction by the Spanish, the horse became an integral part of Comanche life. A man would spend much of his life astride a horse, and his family's wealth was measured in horses. The Comanche people successfully defended their lands from European settlers for almost a 100 years, fighting off wave after wave of settlers. They fought and hunted from horseback with short bows, lances, and buffalo hide shields.

From the game's History encyclopedia (Native Warriors).

Comanche Horse Archer, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Bow15 ranged1.5 s12×2 vs Artillery×1.75 vs Coyote Man×2.25 vs Heavy Cavalry×0.5 vs Villager
Siege15 siege3 s——
Charge7 melee1.5 s—×2 vs Artillery×3.5 vs Coyote Man×4.5 vs Heavy Cavalry

Cards and technologies that change it

Champion Comanchehit points +35%, damage +35%
Comanche Warrior Societieshit points +25%, damage +25%
Carib Garifuna DrumsArcher: damage bonus against Villager +1
Carib Kasiri BeerArcher: damage +10%
SarmatismArcher: range (Ranged) +1, range (Ranged (defend)) +1, range (Ranged (stagger)) +1, range (Bow) +1, line of sight +1
Seminole BowyerArcher: damage +15%
Tupi Poison Arrow FrogsArcher: damage +10%
AkincisLight Cavalry: damage bonus against Villager +100%
Germans-only extra +5% cavalry attackLight Cavalry: damage +5%
Italian-only extra +5% Cavalry hitpointsLight Cavalry: damage +5%
Riders of the ApocalypseLight Cavalry: damage (Siege) +30%
TEAM Cavalry AttackLight Cavalry: damage +10%
TEAM Cavalry AttackLight Cavalry: damage +10%
TEAM Lithuanian Cavalry CombatLight Cavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry HitpointsCavalry: hit points +15%
Cavalry HitpointsCavalry: hit points +15%
Cheyenne Horse TradingCavalry: train time −40%
Comanche Horse BreedingCavalry: hit points +10%
Comanche MustangsCavalry: speed +5%
CouriersCavalry: train time −45%
Cree TanningCavalry: hit points +5%
Horse SecretsCavalry: speed +10%, train time −35%
HorsemanshipCavalry: train time −33%, damage bonus against Walls +1
Junín HussarsCavalry: speed +5%
Lakota Horse TradingCavalry: train time −25%
Liberation MarchCavalry: train time −35%, speed +5%
Liberation MarchCavalry: train time −35%, speed +5%
Mass CavalryCavalry: train time −35%
Mass CavalryCavalry: train time −35%
Navajo WeavingCavalry: hit points +5%

…and 69 more that change every Archer.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).