Infantry · Colonial Age
Cossack Daredevil
Cossack Daredevil (proto ID deSaloonOutlawCossack) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 165 hit points, ranged 22 every 2 s at range 12; melee 14 every 1 s (×2 vs Cavalry, ×1.6 vs Light Infantry), 20% melee resist. It costs 115 coin and takes 33 s to train at the Barracks and Fort. 1 civilization has it.
Quick answers (3)
- How much does Cossack Daredevil cost in AoE3?
- 115 coin; 33 s to train; 3 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Cossack Daredevil?
- Poles.
- What is the proto ID of Cossack Daredevil?
- deSaloonOutlawCossack — the name scenario triggers, AI scripts and mods use.
Hit points
165
Cost
Train time
33 s
Speed
4.5
Heavy ranged Cossack infantry from the Wild Fields armed with a pistol and sharp saber. Can throw a deadly knife during fights and mount to turn into hand cavalry.
- Population
- 3
- Line of sight
- 12
- Melee resist
- 20%
- Available from
- IIColonial
- XP when killed
- 23
- Game ID
deSaloonOutlawCossack
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 22 ranged | 2 s | 12 | — |
| Melee | 14 melee | 1 s | — | ×2 vs Cavalry×1.6 vs Light Infantry |
| Siege | 15 siege | 3 s | — | — |
Cards and technologies that change it
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
…and 44 more that change every Outlaw.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).