AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Fortress Age

Fort

Fort (proto ID FortFrontier) is a building in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 9,000 hit points, ranged 150 every 3 s at range 26. It costs 600 wood, 500 coin and takes 150 s to build. 20 civilizations have it.

Quick answers (3)
How much does Fort cost in AoE3?
600 wood, 500 coin; 150 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Fort?
British, Chinese, United States, Danes, Ethiopians, Hausa, Italians, Maltese, Mexicans, Poles, Swedes, Dutch, French, Germans, Indians, Japanese, Ottomans, Portuguese, Russians and Spanish.
What is the proto ID of Fort?
FortFrontier — the name scenario triggers, AI scripts and mods use.
Hit points
9,000
Cost
Coin500Wood600
Build time
150 s
Line of sight
26

Powerful, defensive building that can also train units.

Siege resist
0%
Build limit
1
Available from
IIIFortress
XP when killed
220
Game ID
FortFrontier

In the game's words

How to use it

Forts are strong defensive buildings consisting of walls, towers, gates, and buildings within the Fort walls. Towers fire, so it is wise to attack forts with units that outrange the towers or that do a lot of siege damage. Artillery like Falconets and especially Mortars are good at destroying Forts. Forts can only be built by Fort Wagons, which are sent from the Home City. You may have to unlock the ability to send them. Some civilizations have the ability to send more than one Fort Wagon.

History

Forts in the New World ranged from wooden palisades assembled hastily as outposts or for the protection of watersheds to sprawling star forts whose distinctively angled earthen and stone walls protected key ports, mines, cities, and overland trade routes. Fort McHenry, once called Fort Whetstone, was a star fort surrounded on three sides by water. In 1814 it survived a 25-hour bombardment by the British. Francis Scott Key wrote a poem about his experiences during and after the battle, and the story of Fort McHenry and its star-spangled banner became the national anthem of the United States in 1931.

From the game's History encyclopedia (Buildings).

Fort, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Cannonarea 3150 ranged3 s26×0.75 vs Artillery×0.5 vs Siege Trooper
Anti-ship300 siege3 s40×0.5 vs Siege Trooper
Siegearea 3150 ranged3 s26—

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

1 Fort Wagonbuild limit +1
2 Fort Wagonsbuild limit +2
2 Fort Wagonsbuild limit +2
Argentinacan train Gaucho
Baja Californiacan train Filibuster
Baltic Sea Tradeauto gather oldenburg rate set to 0.73
Barbary Statescan train Barbary Warrior, can train Corsair Marksman
BarbicansDefensive Building: hit points +20%, damage +10%; build limit +1, becomes available
Border Fortressbuild limit +1
Californiacan train Californio
Castrametationbuild limit +1
Castrametationbuild limit +1
Central Americacan train Revolutionary
Chapultepec Castlebuild limit +1, damage bonus against Hero +900%, line of sight +100%
Chipotle TacticsBuilding: resources back when killed set to 0.2; resources back when killed set to 0.2
Contract Royal Arquebusierscan train Royal Arquebusier
Cowboyscan train Comanchero
Crown Grenadierscan train Giant Grenadier
Egyptcan train Stradiot, can train Mameluke
Floridabuild limit +1
Fortbuild limit +1
Fortbuild limit +1
Fort Constructionbuild limit +1
Garde du Corpscan train Royal Horseman
Granaderoscan train Mounted Granadero
Grand Duchy of Finlandcan train Schiavone
Haitican train Pirate
Indonesiacan train Javanese Spearman, can train Cetbang Cannon
Jagunçoscan train Jagunço
Kalmar Castlebuild limit +1
Kosciuszko FortificationsCoin cost −35%, Wood cost −35%, build limit +2
Livoniabuild limit +1, becomes available
Llaneroscan train Llanero
Mayacan train Holcan Javelineer
Maya ArchitectureBuilding: hit points +30%; hit points −30%
Meiji Restorationbecomes available
Port Veracruzrange (Cannon) +6, range (Anti-ship) +6, range (Siege) +6, line of sight +6
Presidiosbuild limit +1, Wood cost −40%, Coin cost −40%, build time −20%
Prussian Generalbuild limit +1
Prussian Leib Guardcan train Giant Grenadier
Pueblabuild limit +1
Quebecbuild limit +1
Register Cossackscan train Cossack Daredevil
Revetmentrange (Cannon) +6, range (Siege) +6, line of sight +6, damage +50%
Rio Grandecan train Revolutionary
Savolax Jaegerscan train Jaeger
Sevastopolbuild time −50%
Sobieski's Janissariescan train Crown Janissary
South Africacan train Trek Wagon
Star Forthit points +50%
Suomenlinnabuild limit +1
Teutonic Order Castlesbuild limit +1, can train Mortar
Texasbuild limit +1
Tulancingo Cuirassierscan train Gendarme
United Statescan train Gatling Gun, build limit +1
Vauban Fortressbuild limit +1
Veracruzbuild limit +1
Vilnius Castle Complexbecomes available, build limit +1
Yucatáncan train Revolutionary
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).