AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Evzone

Evzone (proto ID deNatEvzone) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 180 hit points, ranged 11 every 3 s at range 16 (×3 vs Heavy Infantry, ×2.5 vs Light Cavalry, ×2.5 vs Ranged Shock Infantry); melee 7 every 1.5 s (×3 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 30% ranged resist. It costs 110 food, 30 wood and takes 28 s to train at the Native Embassy and Trading Post.

Quick answers (2)
How much does Evzone cost in AoE3?
110 food, 30 wood; 28 s to train (AoE3: Definitive Edition 100.19.18309).
What is the proto ID of Evzone?
deNatEvzone — the name scenario triggers, AI scripts and mods use.
Hit points
180
Cost
Food110Wood30
Train time
28 s
Speed
4.5

Greek Skirmisher with high hitpoints that is particularly strong against Heavy Infantry.

Population
0
Line of sight
20
Ranged resist
30%
Build limit
10
Available from
IIColonial
XP when killed
14
Game ID
deNatEvzone

In the game's words

How to use it

The Evzone is a ranged infantry unit. It is available in the Commerce Age at the Trading Post to anyone who has allied with the Houses of Phanar by building a Trading Post on one of their palaces. Evzones are swift units with low base attack but high damage multipliers against heavy infantry, and are also moderately effective against light cavalry.

History

The Houses of Phanar held considerable influence in the Ottoman Empire and the Balkans from the 16th century through the 19th century. During the Greek War of Independence (1821-29), units of evzones (so named for their prestigious traditional attire) rose to prominence, eventually becoming a mainstay in Greek armies. Evzones were known for their aesthetic (the fustanella kilt being especially peculiar for armies of the time), bravery, loyalty, and ferocity.

From the game's History encyclopedia (Native Warriors).

Evzone, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged11 ranged3 s16×0.6 vs Cavalry×3 vs Heavy Infantry×2.5 vs Light Cavalry×0.6 vs Light Infantry×2.5 vs Ranged Shock Infantry
Melee7 melee1.5 s—×0.75 vs Cavalry×3 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry
Siege12 siege3 s6—

Cards and technologies that change it

ArmatoloiRanged Infantry: damage +5%; damage +10%
Royal Guard Phanarioteshit points +40%, damage +40%
Veteran Phanarioteshit points +20%, damage +20%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Haudenosaunee LacrosseRanged Infantry: damage +10%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Flint LockGunpowder Trooper: hit points +10%
Paper CartridgeGunpowder Trooper: damage +15%
Smokeless PowderGunpowder Trooper: damage +10%
TEAM Gunpowder Infantry HitpointsGunpowder Trooper: hit points +15%
TemenyasGunpowder Trooper: damage +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
Black ArrowNative Warrior: train time −85%
Cherokee War CeremonyNative Warrior: speed +20%
Chimayó GenizariosNative Warrior: train time −10%
Cree KinshipNative Warrior: train time −45%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%
Exalted NativesNative Warrior: hit points +50%, damage +50%
Indian FriendshipNative Warrior: train time −10%

…and 65 more that change every Ranged Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).