AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Haudenosaunee Mantlet

Haudenosaunee Mantlet (proto ID NatMantlet) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 250 hit points, melee 10 every 1.5 s, 40% ranged resist. It costs 50 wood, 100 coin and takes 30 s to train at the Native Embassy and Trading Post.

Quick answers (2)
How much does Haudenosaunee Mantlet cost in AoE3?
50 wood, 100 coin; 30 s to train (AoE3: Definitive Edition 100.19.18309).
What is the proto ID of Haudenosaunee Mantlet?
NatMantlet — the name scenario triggers, AI scripts and mods use.
Hit points
250
Cost
Coin100Wood50
Train time
30 s
Speed
3.5

Haudenosaunee short-ranged siege unit.

Population
0
Line of sight
12
Ranged resist
40%
Build limit
5
Available from
IIColonial
XP when killed
15
Game ID
NatMantlet

In the game's words

How to use it

The Haudenosaunee Mantlet is an infantry unit with a big attack, a lot of hitpoints, decent range, and very good resistance to damage. Because the Mantlet can withstand enemy fire, they are good at attacking towers and other buildings. They do their damage at range and, as always, it is good to maintain this range whenever possible. Like all Native American warriors, the Haudenosaunee Mantlet does not take any population space, making them an excellent unit to train if you have reached the upper limits of your population. Tough and strong, they are an excellent unit to train, even if you haven't reached your population limit.

History

Because the Haudenosaunee often fortified their towns, they needed siege weapons when they went to war with rival towns. One technique they developed was the mantlet, similar in function to those used in Roman and medieval armies. Two warriors would carry the mantlet (essentially a moveable wooden wall) to protect themselves from enemy arrow or musket fire until they reached their enemy's town walls, where the mantlet was used as a ladder to scale the walls and breach the town. Canoes could also be used as shields and ladders, although canoes used for assaulting a fortress were not always the best paddling vessels after the fighting was over.

From the game's History encyclopedia (Native Warriors).

Haudenosaunee Mantlet, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee10 melee1.5 s——
Siege45 siege3 s——

Cards and technologies that change it

Champion Haudenosauneedamage +35%, hit points +35%
Engineering Schooltrain time −30%
Haudenosaunee Warrior Societiesdamage +25%, hit points +25%
TEAM Engineering Schooltrain time −15%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Cree TanningInfantry: hit points +5%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%
Infantry HitpointsInfantry: hit points +15%
Liberation MarchInfantry: train time −35%, speed +5%
Liberation MarchInfantry: train time −35%, speed +5%
Matrakci SchoolInfantry: train time −30%
Military DrummersInfantry: speed +10%
Navajo WeavingInfantry: hit points +5%
Piechota WybranieckaInfantry: train time −20%
Pok Ta PokInfantry: speed +10%, train time −10%
Quechuan DietInfantry: train time −15%
Quechuan MountaineeringInfantry: speed +10%
RansackInfantry: damage (Siege) +50%, damage (Mortar Building) +50%
Royal Fencing SchoolInfantry: train time −40%
Royal Fencing SchoolInfantry: train time −40%
Somali Oryx Hide ShieldsInfantry: ranged resist +0.05
Standing ArmyInfantry: train time −25%
Standing ArmyInfantry: train time −25%
TEAM Inca BridgesInfantry: speed +5%
TEAM Infantry HitpointsInfantry: hit points +10%
TEAM Yongle InfrastructureInfantry: speed +5%
Tilly's DisciplineInfantry: speed +20%, Coin cost +10%, Food cost +10%, Wood cost +10%
YogaInfantry: damage +5%
ZamindarsInfantry: train time −20%
Black ArrowNative Warrior: train time −85%
Cherokee War CeremonyNative Warrior: speed +20%
Chimayó GenizariosNative Warrior: train time −10%
Cree KinshipNative Warrior: train time −45%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%

…and 60 more that change every Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).