Other · Colonial Age
Healer
Healer (proto ID xpMedicineMan) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 360 hit points, melee 5 every 1.5 s, 10% ranged resist. It costs 150 coin and takes 60 s to train at the American Citadel. 2 civilizations have it.
Quick answers (3)
- How much does Healer cost in AoE3?
- 150 coin; 60 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Healer?
- Haudenosaunee and Lakota.
- What is the proto ID of Healer?
- xpMedicineMan — the name scenario triggers, AI scripts and mods use.
Heals injured units and can work at the Community Plaza.
- Population
- 0
- Line of sight
- 12
- Ranged resist
- 10%
- Build limit
- 10
- Available from
- IIColonial
- XP when killed
- 15
- Game ID
xpMedicineMan
In the game's words
How to use it
The Healer is a unit that heals other units. He has a poor attack, but may heal other units at a short range. Units do not regenerate their health on their own, so a Healer can prolong the life of your armies significantly.
History
Both "Healer" and "Elder" refer to Native American healers and spiritual leaders. Not all were male and many of their responsibilities had little to do with physical healing. They were responsible for both the physical and the spiritual health of the people in their nation.
From the game's History encyclopedia (Healers).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 5 melee | 1.5 s | — | — |
Trained at
Civilizations
Home City cards that ship it
Cards and technologies that change it
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).