AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial
Haudenosaunee Home City painting

Native American civilization · Home City Caughnawaga

Haudenosaunee

The Haudenosaunee (civ ID XPIroquois, Home City Caughnawaga) in AoE3: Definitive Edition 100.19.18309 start with 5 Crates of Food, 1 Cords of Wood, 5 Villager and 1 Discovery Travois, train 12 kinds of units from their own buildings and have 155 Home City cards. Their age-up choices number 5 / 5 / 5 / 5 for the Colonial, Fortress, Industrial and Imperial ages.

This section as JSON: /raw/civilizations.json

Quick answers (4)
What are the Haudenosaunee bonuses in AoE3?
Civilization bonus: Begins with a Travois that constructs buildings for free. Trees last longer. Unique units: Aenna, Forest Prowler, Kanya Horseman, Light Cannon, Mantlet, Musket Rider, Ram and Tomahawk. Unique buildings: Longhouse supports up to 15 population and Siege Workshop trains and upgrades artillery. Unique ceremonies: Founder Ceremony and Earth Mother Ceremony The Haudenosaunee was a Native American civilization that thrived in the northeastern part of North America. The rule of the Confederacy was to keep peace with all members, and against a foe, they were a strong united force.
What do the Haudenosaunee start with?
5 Crates of Food, 1 Cords of Wood, 5 Villager and 1 Discovery Travois.
Which Haudenosaunee age-up gives the most?
to the Colonial Age: The Wise Woman (≈ 400 resources); to the Fortress Age: The Chief (≈ 700 resources); to the Industrial Age: The Chief (≈ 1,200 resources); to the Imperial Age: The Chief (≈ 2,500 resources).
How many Home City cards do the Haudenosaunee have?
155, plus 0 more in revolution decks.

Bonuses

Civilization bonus: Begins with a Travois that constructs buildings for free. Trees last longer. Unique units: Aenna, Forest Prowler, Kanya Horseman, Light Cannon, Mantlet, Musket Rider, Ram and Tomahawk. Unique buildings: Longhouse supports up to 15 population and Siege Workshop trains and upgrades artillery. Unique ceremonies: Founder Ceremony and Earth Mother Ceremony The Haudenosaunee was a Native American civilization that thrived in the northeastern part of North America. The rule of the Confederacy was to keep peace with all members, and against a foe, they were a strong united force.

The game's own civilization summary (civ picker rollover).

Starting units

Units few others have

Units Haudenosaunee train from their own buildings that no more than one other civilization has.

Age-up choices

What each choice costs and hands over, valued at the units' train cost. Compare every civilization's age-ups.

To the Colonial Age

To the Fortress Age

To the Industrial Age

To the Imperial Age

History

The late sixteenth century confederation of five (later six) tribes into the Haudenosaunee League in upstate New York created the most dominant native force in the northeast United States and eastern Canada. At the height of their empire in the late seventeenth century, they held sway over lands stretching from the Chesapeake Bay to the Mississippi and Illinois Rivers, and from Kentucky to Ontario. They are remarkable for many achievements, including their political system of checks and balances. The central law of its confederacy was to never war with each other. Against enemies, however, they usually presented a united political and military front . The Haudenosaunee population had boomed following the adoption of agriculture in the fourteenth century, and they settled in villages of distinctive wood-framed and bark-covered longhouses. The first Europeans they encountered were the French, fighting against them in support of other tribes along the St. Lawrence. The Haudenosaunee in turn traded for weapons with the Dutch of New Amsterdam. A series of wars followed, mostly over the fur trade. The Haudenosaunee were often in the middle when France and Britain engaged in their periodic wars. By the later eighteenth century the Haudenosaunee were being pressured by English settlers moving west from the coast and down the Ohio River Valley. When the American Revolution broke out in 1776, the Haudenosaunee tried to remain neutral, but the league finally splintered and tribes fought on both sides. In 1779 George Washington sent three columns into Haudenosaunee territory, burning forty villages, and driving most of them into Canada. The millions of acres the Haudenosaunee once held in New York were reduced to a few small reservations, which they still hold today.

From the game's History encyclopedia.

Units

Artillery

Ship

Other

Also available: 34 mercenaries, natives, pets and shipment-only units

Buildings

Home City cards (155)

Every card of the Caughnawaga Home City, by the first age it can be sent in. "×N" = can be sent N times; ∞ = no limit.