AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Huron Mantlet

Huron Mantlet (proto ID NatMercHuronMantlet) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 250 hit points, melee 10 every 1.5 s, 40% ranged resist. It costs 100 food, 60 wood and takes 30 s to train. 2 civilizations have it.

Quick answers (3)
How much does Huron Mantlet cost in AoE3?
100 food, 60 wood; 30 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Huron Mantlet?
French and Haudenosaunee.
What is the proto ID of Huron Mantlet?
NatMercHuronMantlet — the name scenario triggers, AI scripts and mods use.
Hit points
250
Cost
Food100Wood60
Train time
30 s
Speed
3.5

Huron short-ranged siege unit.

Population
0
Line of sight
12
Ranged resist
40%
Build limit
10
Available from
IIColonial
XP when killed
16
Game ID
NatMercHuronMantlet

In the game's words

How to use it

Mercenaries are much stronger versions of native auxiliaries, standard or unique units. For a sum of coin they can be hired from the Home City as well as respective Mercenary training buildings of your civilization (i.e. Taverns, Saloons, Monasteries, Palaces, or Lombards). Make sure to check its tooltip at the game start to see what Mercenaries are available. Their selection per map is fully random. Typical Mercenary counter units are Spies, Native Scouts, Inquisitors, Disciples.

History

The Huron, also known as the Wyandot, probably numbered between 30,000 and 45,000 in the early 1500s. Even though they generally had good relations with neighboring tribes, their rivalry with the Haudenosaunee did erupt into sporadic warfare. They lived in well-fortified villages with populations over 1,000 and lived in large, communal longhouses up to 200 feet long. Like other Native peoples, the Huron needed siege weapons when they battled rival villages. One technique they developed was the mantlet, similar in function to those used in Roman and medieval armies. Two warriors would carry the mantlet (essentially a moveable wooden wall) to protect themselves from enemy arrow or musket fire until they reached their enemy’s town walls, where the mantlet was used as a ladder to scale the walls and breach the town.

From the game's History encyclopedia (Native Warriors).

Huron Mantlet, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee10 melee1.5 s——
Siege45 siege3 s——

Civilizations

FrenchHaudenosaunee

Home City cards that ship it

Cards and technologies that change it

Champion Hurondamage +35%, hit points +35%
Huron Warrior Societiesdamage +25%, hit points +25%
Black ArrowNative Warrior: train time −85%
Chimayó GenizariosNative Warrior: train time −10%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%
Exalted NativesNative Warrior: hit points +50%, damage +50%
Indian FriendshipNative Warrior: train time −10%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Leszczyński AlliancesNative Warrior: Wood cost −20%, Coin cost −20%, Food cost −20%, build limit +20%
Louverture LiberationNative Warrior: build limit +20%, speed +5%
Loyal WarriorsNative Warrior: Influence cost −15%
Loyal WarriorsNative Warrior: Food cost −15%, Wood cost −15%, Coin cost −15%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native Warrior AttackNative Warrior: damage +30%, train time −25%
Native Warrior CombatNative Warrior: hit points +15%, damage +15%
Native Warrior ConscriptionNative Warrior: build limit +20%, Wood cost −25%, Coin cost −25%, Food cost −25%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native WarriorsNative Warrior: Wood cost −25%, Coin cost −25%, Food cost −25%
Native WarriorsNative Warrior: Food cost −25%, Wood cost −25%, Coin cost −25%
Sahelian KingdomsNative Warrior: hit points +15%, damage +15%
SevitesNative Warrior: health regeneration set to 0.25
TEAM French Auxiliaries CombatNative Warrior: hit points +10%, damage +10%
TEAM Native Weapon TradeNative Warrior: build limit +20%
Wilderness WarfareNative Warrior: hit points +15%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%
Infantry HitpointsInfantry: hit points +15%
Liberation MarchInfantry: train time −35%, speed +5%

…and 44 more that change every Native Warrior.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).