Native warrior · Colonial Age
Mapuche Ironwood Clubman
Mapuche Ironwood Clubman (proto ID NatMapucheClubman) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, melee 24 every 2 s (×2.5 vs Cavalry, ×1.75 vs Light Infantry), 20% melee resist. It costs 100 food, 65 wood and takes 35 s to train at the Native Embassy and Trading Post.
Quick answers (2)
- How much does Mapuche Ironwood Clubman cost in AoE3?
- 100 food, 65 wood; 35 s to train (AoE3: Definitive Edition 100.19.18309).
- What is the proto ID of Mapuche Ironwood Clubman?
- NatMapucheClubman — the name scenario triggers, AI scripts and mods use.
Mapuche warrior with a large two-handed club.
- Population
- 0
- Line of sight
- 12
- Melee resist
- 20%
- Build limit
- 8
- Available from
- IIColonial
- XP when killed
- 17
- Game ID
NatMapucheClubman
In the game's words
How to use it
The Mapuche Ironwood Clubman is an infantry unit with a big attack, a lot of hitpoints, and no range. Because this unit does its damage in melee combat, it is vulnerable to ranged attacks.
History
The relative stability the Mapuche lived in for centuries was shattered by the encroach of the Spanish during the sixteenth century. The Spanish thought they could easily conquer the Mapuche and their lands. They were mistaken. The Mapuche were fierce warriors, and consistently battled back the Spanish. After more than a century of warfare, the Spanish admitted defeat and signed a treaty granting the Mapuche rights to their own lands. The Mapuche lived in wooden huts with thatched roofs called rukas. Hunting, gathering, and small farm plots where they cultivated crops such as potatoes provided most of their food. They typically lived in small, widespread communities oriented around family units. After the Spanish invasion, however, the Mapuche began to band together for protection in larger groups.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Meleearea 2 | 24 melee | 2 s | — | ×2.5 vs Cavalry×1.75 vs Light Infantry |
| Siege | 26 siege | 3 s | — | — |
| Melee (cover)area 2 | 12 melee | 2 s | — | ×2.5 vs Cavalry×1.75 vs Light Infantry |
Trained at
Cards and technologies that change it
…and 61 more that change every Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).