AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Other · Discovery Age

Maya Priest

Maya Priest (proto ID NatMedicineMan) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 360 hit points, melee 5 every 1.5 s, 10% ranged resist. It costs 200 food and takes 20 s to train at the Native Embassy, Trading Post and American Citadel.

Quick answers (2)
How much does Maya Priest cost in AoE3?
200 food; 20 s to train (AoE3: Definitive Edition 100.19.18309).
What is the proto ID of Maya Priest?
NatMedicineMan — the name scenario triggers, AI scripts and mods use.
Hit points
360
Cost
Food200
Train time
20 s
Speed
4

Heals injured units.

Population
0
Line of sight
12
Ranged resist
10%
Build limit
4
Available from
IDiscovery
XP when killed
20
Game ID
NatMedicineMan

In the game's words

How to use it

The Healer is a unit that heals other units. He has a poor attack, but may heal other units at a short range. Units do not regenerate their health on their own, so a Healer can prolong the life of your armies significantly.

History

Both "Healer" and "Elder" refer to Native American healers and spiritual leaders. Not all were male and many of their responsibilities had little to do with physical healing. They were responsible for both the physical and the spiritual health of the people in their nation.

From the game's History encyclopedia (Healers).

Maya Priest, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee5 melee1.5 s——

Cards and technologies that change it

End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Ignatian SpiritualityUnit Class: hit points +5%
Medical ScienceHealer: speed +15%, hit points +35%
Mission FervorHealer: heal rate +50%, hit points +50%, train time −50%
State ReligionHealer: speed +15%, hit points +65%
TEAM Inca BridgesHealer: speed +5%
TEAM PatriarchyHealer: Coin cost −50%, Wood cost −50%, Food cost −50%, train time −50%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).