Infantry · Industrial Age
Nizam Fusilier
Nizam Fusilier (proto ID deNizam) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 215 hit points, ranged 20 every 3 s at range 12 (×2 vs Heavy Infantry); melee 15 every 1.5 s (×3 vs Cavalry, ×2.25 vs Light Infantry), 20% siege resist. It costs 60 food, 70 coin and takes 50 s to train at the Fort, Galleon and American Citadel. 1 civilization has it.
Quick answers (3)
- How much does Nizam Fusilier cost in AoE3?
- 60 food, 70 coin; 50 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Nizam Fusilier?
- Ottomans.
- What is the proto ID of Nizam Fusilier?
- deNizam — the name scenario triggers, AI scripts and mods use.
Exceptionally well-drilled ranged infantry that specializes in utilizing the advantages of different formations.
- Population
- 1
- Line of sight
- 18
- Siege resist
- 20%
- Build limit
- 20
- Available from
- IVIndustrial
- XP when killed
- 13
- Game ID
deNizam
In the game's words
How to use it
The Nizam Fusilier is a unique Ottoman ranged multi-purpose infantry unit that is only available through the New Order Infantry Mosque improvement. It has several advantages over other infantry units: it can undertake a speedy bayonet charge into enemy lines, and its attack and armor values are specialized by formation: each one grants a different set of attributes.
History
Following devastating defeats at the hands of Russia and Austria, the Sultan Selim III (1761-1807) realized that the once-mighty Ottoman army required reforming to remain on par with that of its rivals. Modern drilling and the use of bayonets were among the improvements made to these new Ottoman infantry units; however, this new corps was soon engaged in a bitter rivalry with the Janissaries, elite troops of the Ottoman Empire. While this internal strife occasionally affected morale and caused violent incidents, the Nizam corps were more effective than their predecessors, even if they could not fully turn the tide against the Empire’s powerful enemies.
From the game's History encyclopedia (Special).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 20 ranged | 3 s | 12 | ×2 vs Heavy Infantry |
| Melee | 15 melee | 1.5 s | — | ×3 vs Cavalry×2.25 vs Light Infantry |
| Siege | 25 siege | 3 s | — | — |
Trained at
Civilizations
Home City cards that ship it
Cards and technologies that change it
…and 28 more that change every Heavy Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).