AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Animal · Discovery Age

Pig

Pig (proto ID Pig) is an animal unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 20 hit points. It costs 100 food and takes 10 s to train at the Livestock Folwark. 2 civilizations have it.

Quick answers (3)
How much does Pig cost in AoE3?
100 food; 10 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Pig?
Danes and Poles.
What is the proto ID of Pig?
Pig — the name scenario triggers, AI scripts and mods use.
Hit points
20
Cost
Food100
Train time
10 s
Speed
1.5

Loyal Herd animal that cannot be stolen. Fattens over time. Fattens faster if tasked on a Livestock Pen or Livestock Folwark.

Population
0
Line of sight
2
Build limit
30
Available from
IDiscovery
Game ID
Pig

In the game's words

How to use it

Herdable animals fatten over time, so the longer they are alive, the more Food they will provide when your gatherers finally hunt them. They will fatten faster at a Folwark and even faster at a Livestock Pen or Livestock Folwark. Unlike other herdables Pigs are loyal animals and cannot be stolen by the enemy.

History

Scientific Name: Sus scrofa domesticus Approx. Size: 3–6 ft., 300–700 lb. Diet: Roots, grains, and vegetables This highly intelligent and loyal ungulate is a social animal capable of forming deep bonds with its caretakers. Descended from the wild boar, the domestic pig is a versatile omnivore that has been a staple of human agriculture for millennia. Though they wallow in mud to stay cool, they are naturally clean and remarkably clever, often showing a level of ingenuity and devotion that rivals that of domestic dogs.

From the game's History encyclopedia (Resources).

Pig, from the game's History

Trained at

Civilizations

DanesPoles

Home City cards that ship it

Cards and technologies that change it

AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
CaliforniaHerded Animals: gather hacienda rate +100%
GorakshaHerded Animals: auto gather xp rate +80%
Kilishi JerkySheep or Goat: carry capacity +60
Large Scale GatheringHerded Animals: gathering Farm rate +50%, gathering Folwark rate +50%
Ritual BovineHerded Animals: gather xp rate +10%
Selective BreedingHerded Animals: gathering Livestock Pen rate +25%, gathering Farm rate +25%, gathering Village rate +25%, gathering Livestock Market rate +25%, gathering Livestock Folwark rate +25%
StockyardsHerded Animals: gathering Livestock Pen rate +30%, gathering Farm rate +30%, gathering Village rate +30%, gathering Livestock Market rate +30%, gathering Livestock Folwark rate +30%
TEAM Wool Staple PortsHerded Animals: gathering Village rate +20%, gathering Livestock Pen rate +20%, gathering Farm rate +20%, gathering Livestock Market rate +20%, gathering Livestock Folwark rate +20%, shrine gather rate +25%, auto gather xp rate +20%
YucatánHerded Animals: gather hacienda rate +30%
TranshumanceSheep or Goat: auto gather influence rate +0.15

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).