AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Rattan Shield

Rattan Shield (proto ID ypNatRattanShield) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 185 hit points, melee 16 every 1.5 s, 20% ranged resist. It costs 50 food, 60 wood and takes 30 s to train at the Native Embassy and Trading Post.

Quick answers (2)
How much does Rattan Shield cost in AoE3?
50 food, 60 wood; 30 s to train (AoE3: Definitive Edition 100.19.18309).
What is the proto ID of Rattan Shield?
ypNatRattanShield — the name scenario triggers, AI scripts and mods use.
Hit points
185
Cost
Food50Wood60
Train time
30 s
Speed
6.25

Fast Chinese warrior armed with a shield and a sword. Heavily armored and good against archers, skirmishers, and artillery.

Population
0
Line of sight
12
Ranged resist
20%
Build limit
16
Available from
IIColonial
XP when killed
11
Game ID
ypNatRattanShield

In the game's words

How to use it

The Shaolin Rattan Shield is a Native swordsman unit. Its strength lies in its speed. However, this comes at a cost, as it does little melee or siege damage. The Rattan Shield can be trained at the Shaolin Monastery. They can also be shipped from your Home City.

History

The practice of rattan shield fighting is an art form consisting of six distinct fighting methods that is still practiced in parts of Taiwan. During the Chinese battles of Formosa in the seventeenth century, Ming military leader Koxinga expected every member of his army, from the generals to the foot soldiers, to be versed in the methods of the rattan shield. Rattan shields were widely used for a variety of reasons. Palms blanketed the regions of Taiwan and Hokkien, China, making rattan readily available. The shields were extremely light but uncommonly strong, able to block incoming projectiles, including bullets. They were even so buoyant as to be used by soldiers as flotation devices when crossing shallow bodies of water.

From the game's History encyclopedia (Native Warriors).

Rattan Shield, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee16 melee1.5 s——
Siege10 siege3 s——
Melee (cover)8 melee1.5 s——

Cards and technologies that change it

Dim Makdamage +50%
Shaolin Discipline Traininghit points +25%, damage +25%
Shaolin Honor Traininghit points +35%, damage +35%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Junín HussarsCoyote Man: train time −30%, speed +5%
PancerzCoyote Man: ranged resist +0.1
PillageCoyote Man: damage bonus against Building +25%
TEAM Hand Cavalry AttackCoyote Man: damage +15%
Cheyenne Horse TradingLight Infantry: train time −40%
Comanche Horse BreedingLight Infantry: hit points +10%
Comanche MustangsLight Infantry: speed +5%
CouriersLight Infantry: train time −45%
Cree TanningLight Infantry: hit points +5%
Fencing SchoolLight Infantry: train time −40%
Fencing SchoolLight Infantry: train time −40%
Fencing SchoolLight Infantry: train time −40%
Germans-only extra +5% cavalry attackLight Infantry: damage +5%
HualcanaLight Infantry: resist +0.05
Italian-only extra +5% Cavalry hitpointsLight Infantry: damage +5%
Lakota Horse TradingLight Infantry: train time −25%
Liberation MarchLight Infantry: train time −35%, speed +5%
Liberation MarchLight Infantry: train time −35%, speed +5%

…and 57 more that change every Coyote Man.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).