AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Artillery · Industrial Age

Rocket

Rocket (proto ID deConsulateRocket) is an artillery unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 350 hit points, ranged 300 every 5 s at range 28 (×1.5 vs Infantry, ×3 vs Ship, ×2 vs Fixed Gun), 75% ranged resist. It costs 100 wood, 500 coin and takes 90 s to train. 2 civilizations have it.

Quick answers (3)
How much does Rocket cost in AoE3?
100 wood, 500 coin; 90 s to train; 6 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Rocket?
Danes and Indians.
What is the proto ID of Rocket?
deConsulateRocket — the name scenario triggers, AI scripts and mods use.
Hit points
350
Cost
Coin500Wood100
Train time
90 s
Speed
4

Heavy artillery that fires a rocket and is good against infantry or buildings. Can only be trained at the Factory or shipped from the Home City.

Population
6
Line of sight
32
Ranged resist
75%
Available from
IVIndustrial
XP when killed
60
Game ID
deConsulateRocket

Attacks

AttackDamageEveryRangeMultipliers
Cannonarea 4300 siege5 s28×0.75 vs Artillery×1.5 vs Infantry×3 vs Ship×2 vs Fixed Gun×0.5 vs Arrow Knight

Civilizations

DanesIndians

Home City cards that ship it

Cards and technologies that change it

AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%; Artillery: train time +15%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
Artillery HitpointsArtillery: hit points +15%
BakufuArtillery: train time +10%
Engineering SchoolArtillery: train time −30%
Flying BatteryArtillery: speed +1.1
Gunner's QuadrantArtillery: line of sight +6
Heated ShotArtillery: damage bonus against Ship +50%
Italian FirearmsArtillery: area of damage (Cannon) +25%, area of damage (Solid) +25%, area of damage (Explosive) +25%
Knox's Continental ArtilleryArtillery: train time −10%, hit points +10%
LantakasArtillery: damage +15%
Marion's DiversionsArtillery: speed +5%
Plan of VeracruzArtillery: line of sight +4
Professional GunnersArtillery: hit points +10%
Siege AttackArtillery: damage +15%
Siege CombatArtillery: damage +15%, hit points +15%
Siege HitpointsArtillery: hit points +15%
Smokeless PowderArtillery: damage +5%
Somali Ajuran EngineersArtillery: damage bonus against Frontier Fortification +20%
TEAM Engineering SchoolArtillery: train time −15%

…and 6 more that change every Artillery.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).