Cavalry · Colonial Age
Rumeliot
Rumeliot (proto ID ypConsulateGardener) is a cavalry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 315 hit points, melee 25 every 1.2 s, 20% ranged resist. It costs 110 food, 90 coin and takes 40 s to train. 1 civilization has it.
Quick answers (3)
- How much does Rumeliot cost in AoE3?
- 110 food, 90 coin; 40 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Rumeliot?
- Indians.
- What is the proto ID of Rumeliot?
- ypConsulateGardener — the name scenario triggers, AI scripts and mods use.
Ottoman hand cavalry with increased movement and attack speed.
- Population
- 2
- Line of sight
- 15
- Ranged resist
- 20%
- Available from
- IIColonial
- XP when killed
- 20
- Game ID
ypConsulateGardener
In the game's words
How to use it
The Hussar is a fast cavalry unit with good speed and attack, but no range. This means the Hussar is vulnerable to units until it can close with them. As one of the faster units in the game - this happens quickly. Hussars, for the civilizations that get them, are a good backbone for a cavalry-driven army. They are good at assaulting artillery, going toe-to-toe with other cavalry, and fleeing battle when high-hitpoint, high-attack units like Pikemen appear.
History
Lasalle, Napoleon's most dashing and competent light cavalry commander, boldly stated that any Hussar who lived to see the age of 30 was "a blackguard." Hussars were known for their daring and flamboyant displays in and out of combat. They could be an unruly and rowdy lot, though some, like the Prussian Death's Head Hussars, looked quite severe. Hussars were used to scout, gather intelligence, run down their enemy counterparts, and in flanking and screening maneuvers. They were excellent horsemen and daring to a fault. The Prussian hussars, who served under Wellington at Waterloo, wore uniforms of almost entirely unrelieved black, with a large white skull and crossbones on the front of their short-brimmed, tall cylindrical hats. Hussars were typically armed with curved cavalry sabers and sometimes muskets or pistols.
From the game's History encyclopedia (Cavalry).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 25 melee | 1.2 s | — | — |
| Siege | 15 siege | 2.5 s | — | — |
| Tramplearea 3 | 15 melee | 1.8 s | — | — |
Cards and technologies that change it
…and 33 more that change every Heavy Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).