AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Pet · Colonial Age

Tengri Wolf

Tengri Wolf (proto ID deNatTengriWolf) is a pet unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 115 hit points, melee 9 every 1.5 s (×3 vs Pet, ×3 vs Guardian), 10% melee resist. It costs 90 food and takes 20 s to train at the Native Embassy and Trading Post.

Quick answers (2)
How much does Tengri Wolf cost in AoE3?
90 food; 20 s to train (AoE3: Definitive Edition 100.19.18309).
What is the proto ID of Tengri Wolf?
deNatTengriWolf — the name scenario triggers, AI scripts and mods use.
Hit points
115
Cost
Food90
Train time
20 s
Speed
5.25

A tamed wolf that obeys you and is good against treasure guardians and other pets.

Population
0
Line of sight
12
Melee resist
10%
Build limit
5
Available from
IIColonial
XP when killed
9
Game ID
deNatTengriWolf

In the game's words

How to use it

The Tengri Wolf is a native pet. It is available in the Commerce Age to anyone who has built a Trading Post at the Tengri Shrine. Tengri Wolves are fast pets that are particularly effective against treasure guardians and other pets.

History

The domestication of canine animals already started in prehistoric times. Scientific hypotheses assume that individual wolves with a higher acceptance for humans were more likely to be tolerated – and less likely to be killed – by humans as opposed to more aggressive counterparts. The raising of orphaned wild animals has particularly high chances to foster lasting familial bonds with humans. Relationships of trust between humans and canines as well as the increased food dependency ultimately led to the domestication of canines and enabled their use as guard animals and hunting dogs. In Turko-Mongol folklore wolves are worshiped as legendary founders and ancestors of their peoples, akin to the founding myth of the city of Rome telling of two brothers – Romulus and Remus – nursed by a she-wolf. According to written Mongol sources Genghis Khan is said to be a distant relative of “Borte Chino”, a gray-blue wolf from the sky.

From the game's History encyclopedia (Native Warriors).

Tengri Wolf, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee9 melee1.5 s—×3 vs Pet×3 vs Guardian

Cards and technologies that change it

Archaic Infantry CombatHand Infantry: hit points +15%, damage +15%
Archaic Infantry HitpointsHand Infantry: hit points +15%
Carib Kasiri BeerHand Infantry: damage +10%
Hand Infantry / Hand Cavalry HitpointsHand Infantry: hit points +15%
Infantry BreastplateHand Infantry: hit points +10%
Mapuche TacticsHand Infantry: damage (Siege) +50%
Master LessonsHand Infantry: damage +10%
Maya Cotton ArmorHand Infantry: hit points +20%
Push of PikeHand Infantry: speed +10%, train time +10%
Somali Oryx Hide ShieldsHand Infantry: Wood cost −10%, Food cost −10%, Coin cost −10%
TEAM Hand Infantry AttackHand Infantry: damage +15%
Zapotec Cult of the DeadHand Infantry: damage +20%
Industrial AgePet: damage +40%, hit points +40%
Wind HorsesPet: speed +0.5, time between attacks (Melee (defend)) −10%, time between attacks (Melee) −10%, time between attacks (Melee (cover)) −10%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Black ArrowNative Warrior: train time −85%
Cherokee War CeremonyNative Warrior: speed +20%
Chimayó GenizariosNative Warrior: train time −10%
Cree KinshipNative Warrior: train time −45%

…and 26 more that change every Hand Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).