Native warrior · Colonial Age
Tiger Claw
Tiger Claw (proto ID ypNatTigerClaw) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 160 hit points, melee 15 every 1.5 s (×2 vs Infantry), 20% ranged resist. It costs 60 food, 50 wood and takes 30 s to train at the Native Embassy and Trading Post.
Quick answers (2)
- How much does Tiger Claw cost in AoE3?
- 60 food, 50 wood; 30 s to train (AoE3: Definitive Edition 100.19.18309).
- What is the proto ID of Tiger Claw?
- ypNatTigerClaw — the name scenario triggers, AI scripts and mods use.
Indian warrior armed with sharp claws. Good against infantry.
- Population
- 0
- Line of sight
- 12
- Ranged resist
- 20%
- Build limit
- 18
- Available from
- IIColonial
- XP when killed
- 11
- Game ID
ypNatTigerClaw
In the game's words
How to use it
The Tiger Claw is a Native hand infantry unit that attacks with its animal-like claws in close-quarters melee combat. It has a bonus against infantry and does great damage. The Tiger Claw can be trained at the Bhakti Temple. They can also be shipped from your Home City.
History
The tiger claw, or “bagh nakh,” is a weapon named for the wound it inflicts: a series of slice marks that resemble the clawing left by a wild animal. Usually made of metal, the tiger claw was wielded by Indian assassins and warriors of the seventeenth century. The basic design consists of a metal handle that is grasped in the palm. Two to four curved claws sprout from handle, sticking from the gap between the fighter’s fingers. More of a close-quarters, brawling weapon, the tiger claw is believed to have also been used in larger battles, most famously by Sivaji, the powerful emperor of the Indian Maratha.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 15 melee | 1.5 s | — | ×0.5 vs Heavy Infantry×2 vs Infantry |
| Siege | 20 siege | 3 s | — | — |
| Melee (cover) | 7.5 melee | 1.5 s | — | ×0.5 vs Heavy Infantry×2 vs Infantry |
Trained at
Cards and technologies that change it
…and 57 more that change every Light Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).