Infantry · Colonial Age
Urumi Swordsman
Urumi Swordsman (proto ID ypUrumi) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 260 hit points, melee 17 every 1 s (×1.75 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 30% ranged resist. It costs 160 food, 60 coin and takes 45 s to train at the Galleon, Barracks and Agra Fort. 1 civilization has it.
Quick answers (3)
- How much does Urumi Swordsman cost in AoE3?
- 160 food, 60 coin; 45 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Urumi Swordsman?
- Indians.
- What is the proto ID of Urumi Swordsman?
- ypUrumi — the name scenario triggers, AI scripts and mods use.
Uses a sword whip that does area damage. Regenerates hitpoints when idle. Good against heavy infantry. Available only from the Home City.
- Population
- 2
- Line of sight
- 16
- Ranged resist
- 30%
- Available from
- IIColonial
- XP when killed
- 22
- Game ID
ypUrumi
In the game's words
How to use it
The Urumi is an Indian heavy infantry unit. Swinging its coiled sword, the Urumi is highly effective against heavy infantry and does a great amount of splash damage. The Urumi can be shipped from your Home City.
History
Practitioners of the Indian martial art of Kalarippayattu, which dates back to at least the twelfth century, begin their education at the age of seven. Once training commences, it progresses through four unique stages of development: Meithari, Kolthari, Ankathari and Verumkai. Meithari is a rigorous series of posture and coordination exercises that helps the student achieve peak physical condition through jumps, balance, and flexibility. Kolthari is the study of fighting with wooden weapons. Ankathari is the study of metal weapons, and near the end of this stage a student chooses a weapon in which to specialize. Finally, once the student has mastered all forms of weaponry, he is taught how to defend himself in hand-to-hand combat using grapples, blows, and strikes to vital pressure points, or marmam. Only the most trusted students of Kalarippayattu are instructed in this honored art. Masters of Kalarippayattu are highly skilled in many weapons, but none as strange, or as deadly, as the urumi, or flexible sword. The urumi is a flexible band of steel about one inch in width, and up to 5 feet in length, that is attached to a handle. Most urumi have multiple bands attached to a single handle. Because of its flexibility, an urumi can be coiled around the waist and inconspicuously carried like a belt. If a fight breaks out, the urumi can be uncoiled and swung like a sword. It is most effective when the wielder faces multiple enemies.
From the game's History encyclopedia (Infantry).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Meleearea 1 | 17 ranged | 1 s | 2 | ×0.6 vs Cavalry×1.75 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry |
| Siege | 28 siege | 3 s | — | — |
| Melee (cover)area 1 | 9 ranged | 1 s | 2 | ×0.6 vs Cavalry×1.75 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry |
Home City cards that ship it
Cards and technologies that change it
…and 32 more that change every Urumi.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).