Native warrior · Colonial Age
Apache Cavalry
Apache Cavalry (proto ID NatApacheCavalry) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 22 every 3 s at range 12 (×1.5 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry); melee 11 every 1.5 s (×1.5 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry), 30% ranged resist. It costs 90 food, 90 coin and takes 40 s to train at the Native Embassy and Trading Post. 1 civilization has it.
Quick answers (3)
- How much does Apache Cavalry cost in AoE3?
- 90 food, 90 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Apache Cavalry?
- Spanish.
- What is the proto ID of Apache Cavalry?
- NatApacheCavalry — the name scenario triggers, AI scripts and mods use.
Ranged cavalry. Good against cavalry.
- Population
- 0
- Line of sight
- 15
- Ranged resist
- 30%
- Build limit
- 9
- Available from
- IIColonial
- XP when killed
- 18
- Game ID
NatApacheCavalry
In the game's words
How to use it
The Apache Cavalry unit has good speed, hitpoints, and an effective ranged attack against cavalry.
History
The tribal people known by the name “Apache” inhabited the American Southwest, from at least the sixteenth century until today. “Apache” is probably derived from the Zuni word “apachu” meaning enemy. The historic Apache were known as primarily a nomadic people who lived as hunters-gatherers. They kept few possessions and didn’t settle in one location for long. Apache life centered around a matriarchal culture, with the family its core unit. The Apache nation consisted of several loosely-knit tribes, including the Mescaleros, Chiricahua, and Coyoteros. The warriors of these groups were famed for their bravery and cunning. The U.S. Army considered the Apache as one of their most difficult opponents during the entire period known as the Indian Wars. Even though their numbers were relatively small, the Apache proved an extremely tough and difficult foe.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged (defend) | 22 ranged | 3 s | 12 | ×1.5 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry×0.5 vs Villager |
| Melee | 11 melee | 1.5 s | — | ×1.5 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry |
| Siege | 9 siege | 3 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 52 more that change every Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).