AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Apache Cavalry

Apache Cavalry (proto ID NatApacheCavalry) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 22 every 3 s at range 12 (×1.5 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry); melee 11 every 1.5 s (×1.5 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry), 30% ranged resist. It costs 90 food, 90 coin and takes 40 s to train at the Native Embassy and Trading Post. 1 civilization has it.

Quick answers (3)
How much does Apache Cavalry cost in AoE3?
90 food, 90 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Apache Cavalry?
Spanish.
What is the proto ID of Apache Cavalry?
NatApacheCavalry — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food90Coin90
Train time
40 s
Speed
7.25

Ranged cavalry. Good against cavalry.

Population
0
Line of sight
15
Ranged resist
30%
Build limit
9
Available from
IIColonial
XP when killed
18
Game ID
NatApacheCavalry

In the game's words

How to use it

The Apache Cavalry unit has good speed, hitpoints, and an effective ranged attack against cavalry.

History

The tribal people known by the name “Apache” inhabited the American Southwest, from at least the sixteenth century until today. “Apache” is probably derived from the Zuni word “apachu” meaning enemy. The historic Apache were known as primarily a nomadic people who lived as hunters-gatherers. They kept few possessions and didn’t settle in one location for long. Apache life centered around a matriarchal culture, with the family its core unit. The Apache nation consisted of several loosely-knit tribes, including the Mescaleros, Chiricahua, and Coyoteros. The warriors of these groups were famed for their bravery and cunning. The U.S. Army considered the Apache as one of their most difficult opponents during the entire period known as the Indian Wars. Even though their numbers were relatively small, the Apache proved an extremely tough and difficult foe.

From the game's History encyclopedia (Native Warriors).

Apache Cavalry, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged (defend)22 ranged3 s12×1.5 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry×0.5 vs Villager
Melee11 melee1.5 s—×1.5 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry
Siege9 siege3 s——

Trained at

Civilizations

Spanish

Cards and technologies that change it

Apache Warrior Societieshit points +25%, damage +25%
Champion Apachehit points +35%, damage +35%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry HitpointsCavalry: hit points +15%
Cavalry HitpointsCavalry: hit points +15%
CouriersCavalry: train time −45%
Horse SecretsCavalry: speed +10%, train time −35%
HorsemanshipCavalry: train time −33%, damage bonus against Walls +1
Junín HussarsCavalry: speed +5%
Liberation MarchCavalry: train time −35%, speed +5%

…and 52 more that change every Cavalry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).