Mercenary · Fortress Age
Kanuri Guard
Kanuri Guard (proto ID deMercKanuri) is a mercenary unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 390 hit points, ranged 30 every 3 s at range 12 (×3 vs Artillery, ×2.2 vs Coyote Man, ×3 vs Heavy Cavalry); melee 15 every 1.5 s (×3 vs Artillery, ×2.2 vs Coyote Man, ×3 vs Heavy Cavalry), 30% ranged resist. It costs 220 coin and takes 43 s to train at the Saloon, Lombard, Palace and 2 more. 1 civilization has it.
Quick answers (3)
- How much does Kanuri Guard cost in AoE3?
- 220 coin; 43 s to train; 3 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Kanuri Guard?
- Hausa.
- What is the proto ID of Kanuri Guard?
- deMercKanuri — the name scenario triggers, AI scripts and mods use.
Heavily armored Kanuri cavalryman mercenary skilled in the use of muskets. Good against heavy cavalry.
- Population
- 3
- Line of sight
- 16
- Ranged resist
- 30%
- Available from
- IIIFortress
- XP when killed
- 22
- Game ID
deMercKanuri
In the game's words
How to use it
The Kanuri Guard is a mercenary ranged cavalry unit. Like the Dragoon, it is effective against cavalry but weak against most other units.
History
The Kingdom of Kanem-Bornu was early to adopt gunpowder into its armies. Used to greatest effect by Idris Alooma (c. 16th century), chain mail-clad riders with muskets posed a durable and deadly threat to their adversaries.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged (defend) | 30 ranged | 3 s | 12 | ×3 vs Artillery×2.2 vs Coyote Man×3 vs Heavy Cavalry×0.5 vs Villager |
| Melee | 15 melee | 1.5 s | — | ×3 vs Artillery×2.2 vs Coyote Man×3 vs Heavy Cavalry |
| Siege | 14 siege | 3 s | — | — |
Home City cards that ship it
Cards and technologies that change it
…and 38 more that change every Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).