AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Colonial Age

Palace

Palace (proto ID dePalace) is a building in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 3,500 hit points, ranged 30 every 3 s at range 24 (×1.5 vs Cavalry, ×1.5 vs Light Infantry). It costs 200 wood, 200 coin and takes 60 s to build. 2 civilizations have it.

Quick answers (3)
How much does Palace cost in AoE3?
200 wood, 200 coin; 60 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Palace?
Ethiopians and Hausa.
What is the proto ID of Palace?
dePalace — the name scenario triggers, AI scripts and mods use.
Hit points
3,500
Cost
Coin200Wood200
Build time
60 s
Line of sight
30

Powerful, defensive building that can also train units.

Siege resist
0%
Build limit
4
Available from
IIColonial
XP when killed
80
Game ID
dePalace

In the game's words

How to use it

The Palace replaces the Fort and is unique to African civilizations. It is available in the Commerce Age, can train various units including cannons and mercenaries, and can serve as a Home City shipment arrival point.

History

A quintessential symbol of royal power, a palace served as a residence, a fortification, and a site where diplomacy would be conducted. Palaces allowed their residents to exert considerable influence into the surrounding region, and in many instances rulers deemed it prudent to establish several throughout their domain, allowing them to shift their focus to where it was needed most.

From the game's History encyclopedia (Buildings).

Palace, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Cannonarea 130 ranged3 s24×1.5 vs Cavalry×1.5 vs Light Infantry×0.5 vs Siege Trooper×0.25 vs Villager
Anti-ship100 siege3 s40×0.5 vs Siege Trooper

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Baltic Sea Tradeauto gather oldenburg rate set to 0.25
Fasilides' Castlebuild limit +1
Fortified Citieshit points +50%
Fortified Citieshit points +50%
Gidan Sarkinbuild limit +1
Gondarine ArchitectureBuilding: hit points +25%; hit points +25%
Industrial AgeBuilding: line of sight +4; area of damage (Cannon) +1
Palace of Aminabuild limit +1
Royal Fortificationsbuild limit +2
Royal Fortificationsbuild limit +2
TEAM Natural LookoutsWood cost −15%, Coin cost −15%
Zinder Kanuriscan train Kanuri Guard
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2; Frontier Fortification: resources back when killed set to 0.28
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%
Castle HousesFrontier Fortification: population space +5; Fort: population space +10

…and 11 more that change every Can See Stealth.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).