Native warrior · Fortress Age
Line Infantry
Line Infantry (proto ID deNatLineInfantry) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 140 hit points, ranged 21 every 2.7 s at range 13; melee 11 every 1 s (×3 vs Cavalry, ×2.25 vs Light Infantry), 10% ranged resist. It costs 60 food, 55 coin and takes 35 s to train at the Native Embassy and Trading Post. 1 civilization has it.
Quick answers (3)
- How much does Line Infantry cost in AoE3?
- 60 food, 55 coin; 35 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Line Infantry?
- Germans.
- What is the proto ID of Line Infantry?
- deNatLineInfantry — the name scenario triggers, AI scripts and mods use.
Tactical Austrian Musketeer that gains different benefits in each stance as well as from promotions.
- Population
- 0
- Line of sight
- 19
- Ranged resist
- 10%
- Build limit
- 15
- Available from
- IIIFortress
- XP when killed
- 12
- Game ID
deNatLineInfantry
In the game's words
How to use it
The Line Infantry is a ranged heavy infantry unit. It is available in the Fortress Age at the Trading Post to anyone who has allied with the House of Habsburg by building a Trading Post on one of their palaces. Line Infantry are functionally similar to Musketeers, but derive separate benefits – such as additional attack, range, or armor – depending on the stance that they utilize. Line Infantry can also ascend up to three levels of promotions by killing enemy units, each level raising their hit points and damage.
History
The House of Habsburg ruled much of Austria, Central Europe, and even occasionally Iberia and Mexico from the medieval period up through the 20th century. During the early-modern period, several tacticians – most notably Gustavus Adolphus – departed from the existing standards of engagement and innovated. The result was a system where tightly-packed lines of firearm-bearing troops fired a series of volleys at their adversaries. Although effective in an open field, they were not without weaknesses, and any sort of combat on rough or dense terrain or against irregular combatants put them at a disadvantage.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 21 ranged | 2.7 s | 13 | — |
| Melee | 11 melee | 1 s | — | ×3 vs Cavalry×2.25 vs Light Infantry |
| Siege | 17 siege | 3 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 66 more that change every Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).