AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial
Germans Home City painting

European civilization · Home City Berlin

Germans

The Germans (civ ID Germans, Home City Berlin) in AoE3: Definitive Edition 100.19.18309 start with 1 Chests of Coin, 3 Crates of Food, 1 Cords of Wood, 1 Explorer and 3 Settler Wagon, train 20 kinds of units from their own buildings and have 182 Home City cards. Their age-up choices number 5 / 5 / 5 / 5 for the Colonial, Fortress, Industrial and Imperial ages.

This section as JSON: /raw/civilizations.json

Quick answers (4)
What are the Germans bonuses in AoE3?
Civilization bonus: Receives Uhlans with every home city shipment. Begins with three Settler Wagons. Royal guard units: Skirmisher (Prussian Needle Gun) and Uhlan (Prussian Uhlan) Unique units: Settler Wagon, Doppelsoldner, Uhlan and War Wagon In the New World, the Germans ruled territories in South America in the 1500s, such as Venezuela. They were short lived until were able to successfully colonize in the late 1800s.
What do the Germans start with?
1 Chests of Coin, 3 Crates of Food, 1 Cords of Wood, 1 Explorer and 3 Settler Wagon.
Which Germans age-up gives the most?
to the Colonial Age: The Naturalist (≈ 500 resources); to the Fortress Age: The Gentleman Pirate (≈ 800 resources); to the Industrial Age: The Cavalry Marshal (≈ 1,050 resources); to the Imperial Age: El Presidente (≈ 2,000 resources).
How many Home City cards do the Germans have?
182, plus 72 more in revolution decks.

Germans army builds, age-ups and cards to sendGermans deck builder

Bonuses

Civilization bonus: Receives Uhlans with every home city shipment. Begins with three Settler Wagons. Royal guard units: Skirmisher (Prussian Needle Gun) and Uhlan (Prussian Uhlan) Unique units: Settler Wagon, Doppelsoldner, Uhlan and War Wagon In the New World, the Germans ruled territories in South America in the 1500s, such as Venezuela. They were short lived until were able to successfully colonize in the late 1800s.

The game's own civilization summary (civ picker rollover).

Starting units

Units few others have

Units Germans train from their own buildings that no more than one other civilization has.

Age-up choices

What each choice costs and hands over, valued at the units' train cost. Compare every civilization's age-ups.

To the Colonial Age

To the Fortress Age

To the Industrial Age

To the Imperial Age

History

At the time of Columbus' first voyage, Germany consisted of four hundred separate entities, including cities, principalities, and feudal states. Though nominally part of the Holy Roman Empire, they were in fact beyond the control of the Holy Roman Emperor in Spain. There was no central government that dictated policy, collected taxes, or marshaled armies. In 1517 a German monk, Martin Luther, protested against a variety of practices of the Catholic Church by nailing his arguments to a church door in Wittenberg. This was a traditional way of opening a debate at the university there, but he started something larger than a scholarly debate. His act set off the Protestant Reformation, as copies of his theses, translated from Latin into German and other languages, spread throughout Germany and the rest of Europe. The Reformation in turn brought about the Counter-Reformation as the Catholic Church reordered itself. The struggle between the two religious views broke out into the Thirty Years' War, which was particularly brutal and devastating in Germany. German provinces ended up choosing to be either Catholic (primarily in the south) or Protestant (primarily in the north). The small Baltic duchy of Prussia gradually began expanding in the sixteenth century thanks to good leadership and a growing military tradition. It repulsed Swedish encroachments in the seventeenth century and rose to real prominence under Frederick the Great in the eighteenth century. The Prussians were particularly noted for their disciplined infantry, elite Grenadiers, and cavalry. They fought a series of wars with the much larger Austrian Empire to the south, usually with great success, up to the Napoleonic Era. Germans briefly attempted to colonize Venezuela in the sixteenth century. Augsburg banking families obtained the rights to the country in 1526 and began exploring the land in 1529, mainly looking for El Dorado, the famed city of gold. Approximately two hundred settlers landed at Coro. They continued to search for gold and established some sugar plantations worked by African slaves. The colony reverted to Spanish control in 1556. Most of the German colonists had died from disease or native attacks, especially during their treks into the interior searching for gold.

From the game's History encyclopedia.

Units

Villager

Cavalry

Artillery

Ship

CaravelCoin100Wood300FrigateCoin500Wood500GalleonCoin300Wood300MonitorCoin200Wood600

Other

Also available: 99 mercenaries, natives, pets and shipment-only units

Buildings

Home City cards (182)

Every card of the Berlin Home City, by the first age it can be sent in. "×N" = can be sent N times; ∞ = no limit.

After a revolution: 72 cards of the revolution decks