AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Artillery · Industrial Age

Morutaru

Morutaru (proto ID ypMorutaru) is an artillery unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 225 hit points, ranged 19 every 6 s at range 28, 75% ranged resist. It costs 100 wood, 250 coin and takes 38 s to train at the Castle and Shogun Tokugawa. 1 civilization has it.

Quick answers (3)
How much does Morutaru cost in AoE3?
100 wood, 250 coin; 38 s to train; 3 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Morutaru?
Japanese.
What is the proto ID of Morutaru?
ypMorutaru — the name scenario triggers, AI scripts and mods use.
Hit points
225
Cost
Coin250Wood100
Train time
38 s
Speed
2.5

Artillery that fires an exploding shell at buildings or ships.

Population
3
Line of sight
44
Ranged resist
75%
Available from
IVIndustrial
XP when killed
35
Game ID
ypMorutaru

In the game's words

How to use it

The Morutaru, or Japanese Mortar, is a Japanese siege weapon similar to the Chinese and Korean Mortars, and fires highly explosive shells. It can only be used against buildings and ships, but is highly effective. The Morutaru can be trained from the Castle.

History

In the late sixteenth century, when armies of Japan returned from their military campaigns on the Korean peninsula, they brought with them many lessons in siege acquired from their sophisticated Korean enemy. Unfortunately, use of the mortar, a military art that the Koreans had perfected, was something in which the Japanese did not appear interested. They continued their usual practice of importing European cannons. However, in 1639 the Japanese played host to visiting Dutch advisors who demonstrated a mortar for the Shogun and his representatives. The demonstration caused an uproar even though not one shell fired hit its intended target.

From the game's History encyclopedia (Artillery).

Morutaru, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Barragearea 419 siege6 s28×0.4 vs Artillery×0.4 vs Cavalry×0.4 vs Light Infantry×0.4 vs Villager
Cannonarea 1385 siege6 s40×1.25 vs Walls×0.5 vs Ship

Trained at

Civilizations

Japanese

Home City cards that ship it

Cards and technologies that change it

Exalted Morutaruhit points +50%, damage +50%
Honored Morutarudamage +25%, hit points +25%
Industrial Agedamage bonus against Walls +0.75
Morutaru Rangerange (Cannon) +4, range (Barrage) +2, line of sight +4, damage +10%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%; Artillery: train time +15%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Artillery HitpointsArtillery: hit points +15%
BakufuArtillery: train time +10%
Engineering SchoolArtillery: train time −30%
Flying BatteryArtillery: speed +1.1
Gunner's QuadrantArtillery: line of sight +6
Heated ShotArtillery: damage bonus against Ship +50%
Italian FirearmsArtillery: area of damage (Cannon) +25%, area of damage (Solid) +25%, area of damage (Explosive) +25%
Knox's Continental ArtilleryArtillery: train time −10%, hit points +10%
LantakasArtillery: damage +15%
Marion's DiversionsArtillery: speed +5%
Plan of VeracruzArtillery: line of sight +4
Professional GunnersArtillery: hit points +10%
Siege AttackArtillery: damage +15%
Siege CombatArtillery: damage +15%, hit points +15%
Siege HitpointsArtillery: hit points +15%
Smokeless PowderArtillery: damage +5%
Somali Ajuran EngineersArtillery: damage bonus against Frontier Fortification +20%
TEAM Engineering SchoolArtillery: train time −15%

…and 3 more that change every Artillery.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).