Native warrior · Colonial Age
Mounted Infantry
Mounted Infantry (proto ID deNatMountedInfantryRider) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 220 hit points, ranged 14 every 3 s at range 12 (×2 vs Infantry); melee 8 every 1.5 s (×3 vs Infantry), 15% ranged resist. It costs 120 food, 40 coin and takes 35 s to train at the Native Embassy and Trading Post. 1 civilization has it.
Quick answers (3)
- How much does Mounted Infantry cost in AoE3?
- 120 food, 40 coin; 35 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Mounted Infantry?
- Germans.
- What is the proto ID of Mounted Infantry?
- deNatMountedInfantryRider — the name scenario triggers, AI scripts and mods use.
Hit points
220
Cost
Train time
35 s
Speed
6.25
Ranged heavy cavalry that can dismount to become a Skirmisher. Good against Infantry. Benefits from promotions.
- Population
- 0
- Line of sight
- 18
- Ranged resist
- 15%
- Build limit
- 11
- Available from
- IIColonial
- XP when killed
- 16
- Game ID
deNatMountedInfantryRider
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged (defend) | 14 ranged | 3 s | 12 | ×2 vs Infantry |
| Melee | 8 melee | 1.5 s | — | ×3 vs Infantry |
| Siege | 9 siege | 3 s | — | — |
| Tramplearea 3 | 4.67 melee | 2 s | — | ×3 vs Infantry |
Trained at
Civilizations
Cards and technologies that change it
Germans-only extra +5% cavalry attackHeavy Cavalry: damage +5%
Italian-only extra +5% Cavalry hitpointsHeavy Cavalry: damage +5%
…and 72 more that change every Cavalry Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).