AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Navajo Rifleman

Navajo Rifleman (proto ID NatNavajoRifleman) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 11 every 3 s at range 16 (×2 vs Heavy Infantry, ×2.5 vs Light Cavalry, ×2.5 vs Ranged Shock Infantry); melee 6 every 1.5 s (×2 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 10% ranged resist. It costs 60 food, 40 wood and takes 20 s to train at the Native Embassy and Trading Post. 1 civilization has it.

Quick answers (3)
How much does Navajo Rifleman cost in AoE3?
60 food, 40 wood; 20 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Navajo Rifleman?
Spanish.
What is the proto ID of Navajo Rifleman?
NatNavajoRifleman — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food60Wood40
Train time
20 s
Speed
5

Stealthy Navajo skirmisher that runs quickly.

Population
0
Line of sight
14
Ranged resist
10%
Build limit
15
Available from
IIColonial
XP when killed
10
Game ID
NatNavajoRifleman

In the game's words

How to use it

The Navajo Rifleman is an infantry unit with a good attack and good range. This unit does its damage at range, so maintain this range whenever possible.

History

Native Americans obtained rifles and other firearms in various ways. Some were traded by non-Indians for skins and other goods. Others were provided by U.S. government officials to those living on reservations for the purpose of hunting. And a great number were obtained through raids and scavenging battlefields. Regardless of how Native peoples obtained firearms, Native Americans proved remarkably adaptable in leveraging this new technology to their battlefield tactics. Even though firearms were quite expensive and often difficult to acquire, by no means were the different tribes always outgunned. In fact, during the Battle of the Little Bighorn (also known as the Battle of the Greasy Grass) it’s believed that the Lakota were equipped with several hundred repeating rifles - offering them a significant firepower advantage over the Springfield single-shot carbines held by Custer’s men.

From the game's History encyclopedia (Native Warriors).

Navajo Rifleman, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged11 ranged3 s16×0.6 vs Cavalry×2 vs Heavy Infantry×2.5 vs Light Cavalry×0.6 vs Light Infantry×2.5 vs Ranged Shock Infantry
Melee6 melee1.5 s—×0.75 vs Cavalry×2 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry
Siege10 siege3 s6—

Trained at

Civilizations

Spanish

Cards and technologies that change it

Champion Navajohit points +35%, damage +35%
Navajo Warrior Societieshit points +25%, damage +25%
Flint LockGunpowder Trooper: hit points +10%
Paper CartridgeGunpowder Trooper: damage +15%
Smokeless PowderGunpowder Trooper: damage +10%
TEAM Gunpowder Infantry HitpointsGunpowder Trooper: hit points +15%
TemenyasGunpowder Trooper: damage +5%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Black ArrowNative Warrior: train time −85%
Chimayó GenizariosNative Warrior: train time −10%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%
Exalted NativesNative Warrior: hit points +50%, damage +50%
Indian FriendshipNative Warrior: train time −10%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Leszczyński AlliancesNative Warrior: Wood cost −20%, Coin cost −20%, Food cost −20%, build limit +20%
Louverture LiberationNative Warrior: build limit +20%, speed +5%
Loyal WarriorsNative Warrior: Influence cost −15%
Loyal WarriorsNative Warrior: Food cost −15%, Wood cost −15%, Coin cost −15%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native Warrior AttackNative Warrior: damage +30%, train time −25%
Native Warrior CombatNative Warrior: hit points +15%, damage +15%
Native Warrior ConscriptionNative Warrior: build limit +20%, Wood cost −25%, Coin cost −25%, Food cost −25%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native WarriorsNative Warrior: Wood cost −25%, Coin cost −25%, Food cost −25%
Native WarriorsNative Warrior: Food cost −25%, Wood cost −25%, Coin cost −25%
Sahelian KingdomsNative Warrior: hit points +15%, damage +15%
SevitesNative Warrior: health regeneration set to 0.25
TEAM French Auxiliaries CombatNative Warrior: hit points +10%, damage +10%
TEAM Native Weapon TradeNative Warrior: build limit +20%
Wilderness WarfareNative Warrior: hit points +15%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%

…and 54 more that change every Gunpowder Trooper.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).