Native warrior · Fortress Age
Northern Musketeer
Northern Musketeer (proto ID deNatNorthernMusketeer) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 120 hit points, ranged 22.5 every 3 s at range 14 (×1.15 vs Coyote Man, ×1.25 vs Heavy Cavalry); melee 12.5 every 1.5 s (×2 vs Cavalry, ×1.6 vs Light Infantry), 20% melee resist. It costs 110 food and takes 30 s to train at the Native Embassy and Trading Post. 1 civilization has it.
Quick answers (3)
- How much does Northern Musketeer cost in AoE3?
- 110 food; 30 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Northern Musketeer?
- Germans.
- What is the proto ID of Northern Musketeer?
- deNatNorthernMusketeer — the name scenario triggers, AI scripts and mods use.
Devoted Musketeer from Northern Europe with low hitpoints but high damage. Benefits from Promotions.
- Population
- 0
- Line of sight
- 16
- Melee resist
- 20%
- Build limit
- 16
- Available from
- IIIFortress
- XP when killed
- 11
- Game ID
deNatNorthernMusketeer
In the game's words
How to use it
The Northern Musketeer is a ranged heavy infantry unit. It is available in the Fortress Age at the Trading Post to anyone who has allied with the House of Oldenburg by building a Trading Post on one of their palaces. Northern Musketeers are cost-efficient units that compensate for low durability with high damage as well as bonuses against cavalry in both ranged and melee combat. Northern Musketeers can also ascend up to three levels of promotions by killing enemy units, each level raising their hit points and thus increasing their durability.
History
The House of Oldenburg ruled parts of northern Germany, Denmark, and the surrounding regions from the medieval period through the 20th century. During the 19th century in particular, the Oldenburgs drafted significant forces of infantry from Scandinavia and Russia. These troops were often poorly equipped, trained, and supplied, but compensated for it with immense bravery, often resulting in tragically costly assaults.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 22.5 ranged | 3 s | 14 | ×1.15 vs Coyote Man×1.25 vs Heavy Cavalry |
| Melee | 12.5 melee | 1.5 s | — | ×2 vs Cavalry×1.6 vs Light Infantry |
| Siege | 19.5 siege | 3 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 56 more that change every Ranged Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).