AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Other · Colonial Age

Ottoman Expeditionary Company

Ottoman Expeditionary Company (proto ID ypConsulateArmyOttoman1) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 400 hit points, ranged 40 every 3 s at range 16, 20% ranged resist. 1 civilization has it.

Quick answers (2)
Which civilizations have Ottoman Expeditionary Company?
Indians.
What is the proto ID of Ottoman Expeditionary Company?
ypConsulateArmyOttoman1 — the name scenario triggers, AI scripts and mods use.
Hit points
400
Cost
400Trade
Train time
20 s
Speed
7

An army of Ottoman Rumeliots (Delis). 3 Rumeliots: hand cavalry, good against archers, skirmishers, and artillery.

Population
6
Line of sight
9
Ranged resist
20%
Available from
IIColonial
XP when killed
40
Game ID
ypConsulateArmyOttoman1

Attacks

AttackDamageEveryRangeMultipliers
Ranged40 ranged3 s16—

Trained at

Civilizations

Indians

Cards and technologies that change it

AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Ignatian SpiritualityUnit Class: hit points +5%
End Relationsis no longer available; Military: line of sight −7
Ottoman Alliesbecomes available; Military: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Good Faith AgreementsConsulate Unit: train time −50%
Good Faith AgreementsConsulate Unit: train time −50%
Industrial AgeConsulate Unit: hit points +30%, damage +30%
Starting TechsConsulate Unit: damage +10%, hit points +10%
Starting TechsConsulate Unit: damage +10%, hit points +10%
BakufuBanner Army: train time +10%
Banner SchoolBanner Army: train time −30%
End RelationsBanner Army: Food cost +15%
Foreign Trading CompaniesBanner Army: Trade cost −15%
German AlliesBanner Army: Food cost −15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).