Villager · Colonial Age
Royal Huntsman
Royal Huntsman (proto ID deNatMercRoyalHuntsman) is a villager unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 150 hit points, ranged 10 every 3 s at range 12 (×1.5 vs Counter Skirmisher, ×1.5 vs Light Infantry); melee 10 every 1.5 s, 30% ranged resist. It costs 140 food and takes 30 s to train. 2 civilizations have it.
Quick answers (3)
- How much does Royal Huntsman cost in AoE3?
- 140 food; 30 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Royal Huntsman?
- Danes and Russians.
- What is the proto ID of Royal Huntsman?
- deNatMercRoyalHuntsman — the name scenario triggers, AI scripts and mods use.
Hit points
150
Cost
Train time
30 s
Speed
4.25
Danish Counter Skirmisher and Villager that can only hunt and gather from huntable animals.
- Population
- 1
- Line of sight
- 14
- Ranged resist
- 30%
- Build limit
- 7
- Available from
- IIColonial
- XP when killed
- 14
- Game ID
deNatMercRoyalHuntsman
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 10 ranged | 3 s | 12 | ×1.5 vs Counter Skirmisher×0.6 vs Coyote Man×0.6 vs Heavy Cavalry×1 vs Heavy Infantry×1 vs Light Cavalry×1 vs Ranged Shock Infantry×1.5 vs Light Infantry |
| Melee | 10 melee | 1.5 s | — | ×0.75 vs Coyote Man×0.75 vs Heavy Cavalry |
| Siege | 5 siege | 3 s | 6 | — |
Home City cards that ship it
Cards and technologies that change it
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
…and 315 more that change every Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).