AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Fortress Age

Saxon Cuirassier

Saxon Cuirassier (proto ID deNatMercSaxonCuirassier) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 425 hit points, melee 25 every 1.5 s, 20% ranged resist. It costs 150 food, 150 wood and takes 60 s to train. 3 civilizations have it.

Quick answers (3)
How much does Saxon Cuirassier cost in AoE3?
150 food, 150 wood; 60 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Saxon Cuirassier?
Poles, Dutch and Germans.
What is the proto ID of Saxon Cuirassier?
deNatMercSaxonCuirassier — the name scenario triggers, AI scripts and mods use.
Hit points
425
Cost
Food150Wood150
Train time
60 s
Speed
6.25

Heavy Saxon Hand Cavalry with high hitpoints and area damage.

Population
0
Line of sight
15
Ranged resist
20%
Build limit
10
Available from
IIIFortress
XP when killed
30
Game ID
deNatMercSaxonCuirassier

In the game's words

How to use it

The Saxon Cuirassier is a heavy hand cavalry unit. It is available in the Fortress Age at the Trading Post to anyone who has allied with the House of Wettin by building a Trading Post on one of their palaces. Like French Cuirassiers, Saxon Cuirassiers have high hit points, deal area damage in melee, and are effective against a wide variety of units, but to lesser degrees. Unlike French Cuirassiers, Saxon Cuirassiers take up no population slots but, like other Trading Post units, have a build limit.

History

The House of Wettin ruled German Saxony (among other territories) from the medieval period up through the 20th century. Although armored heavy cavalry had gradually gone out of fashion, it saw a resurgence during the Napoleonic Wars, when the French Grande Armee used them to deadly effect. The Saxons, who allied with the French, contributed three regiments of elite cuirassier cavalry to that army, and they were held in high regard due to their distinguished role in combat.

From the game's History encyclopedia (Native Warriors).

Saxon Cuirassier, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Meleearea 225 melee1.5 s——
Siege25 siege3 s——
Tramplearea 417 melee2 s——

Civilizations

PolesDutchGermans

Home City cards that ship it

Cards and technologies that change it

Royal Guard Wettinshit points +40%, damage +40%
Cavalry CuirassHeavy Cavalry: hit points +10%
Germans-only extra +5% cavalry attackHeavy Cavalry: damage +5%
Italian-only extra +5% Cavalry hitpointsHeavy Cavalry: damage +5%
TEAM Cavalry AttackHeavy Cavalry: damage +10%
TEAM Cavalry AttackHeavy Cavalry: damage +10%
BlandenguesHand Cavalry: Coin cost −20%, Wood cost −20%, Food cost −20%
Hand Cavalry AttackHand Cavalry: damage +15%
Hand Cavalry HitpointsHand Cavalry: hit points +15%
Hand Infantry / Hand Cavalry HitpointsHand Cavalry: hit points +15%
Junín HussarsHand Cavalry: train time −30%; Cavalry: speed +5%
Morning StarHand Cavalry: damage bonus against Guardian +2
PancerzHand Cavalry: ranged resist +0.1
PillageHand Cavalry: damage bonus against Building +25%
Plan of Casa MataHand Cavalry: speed +5%
TEAM Hand Cavalry AttackHand Cavalry: damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry HitpointsCavalry: hit points +15%
Cavalry HitpointsCavalry: hit points +15%
Cheyenne Horse TradingCavalry: train time −40%
Comanche Horse BreedingCavalry: hit points +10%
Comanche MustangsCavalry: speed +5%
CouriersCavalry: train time −45%
Cree TanningCavalry: hit points +5%
Horse SecretsCavalry: speed +10%, train time −35%
HorsemanshipCavalry: train time −33%, damage bonus against Walls +1
Lakota Horse TradingCavalry: train time −25%
Liberation MarchCavalry: train time −35%, speed +5%
Liberation MarchCavalry: train time −35%, speed +5%
Mass CavalryCavalry: train time −35%

…and 68 more that change every Heavy Cavalry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).